Oblivion

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Vlys

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Vlys

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About this mod

Uncover the mysteries of Dagoth Ur\'s betrayal of the Nerevar while searching for clues to an ancient evil. Explore exotic locations as you prevent a long lost evil from destroying Tamriel. -*Exceptionally unique, hand crafted locations supporting an entirely new World Space*- -*10 to 15 Hours of gameplay*-

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All meshes/textures are the property of Bethesda Game Studios.

This mod for the Elder Scrolls 4: Oblivion is a portfolio project to demonstrate elements of design.

Uncover the mysteries of Dagoth Ur's betrayal of the Nerevar while searching for clues to an ancient evil. Explore exotic locations as you prevent a long lost evil from destroying Tamriel.

This mod includes:

- Single, Climactic, semi non linear story arc supported by multiple side quests.
- Rich and believable characterized NPCs
- Powerful loot and items containing a lore-rich history
- Incredible epic encounters
- Exceptionally unique, hand crafted locations supporting an entirely new World Space
- 10 to 15 hours of gameplay

Youtube Trailer Link: http://www.youtube.com/watch?v=NT0KODKvunI

ALSO: Please, please tell me through the comments section if you find anything wrong with this mod. The readme included with the download contains what little issues we have found.

There currently are no voice-overs. It is all subtitles. If the mod becomes popular enough I will get some people together and add voices.

There are no new meshes or textures. There are a few rehashed dungeons and many new layouts as well. The majority of this mod is in the new world-space that does not alter the Vanilla Oblivion landscape. I am still learning and experimenting with the toolset as I have primarily worked with torque and a bit of unity.

This mod requires The Elder Scrolls 4: Oblivion and its expansion Shivering Isles, as well as the Official Patch.

Updated 12/08/2011- This mod has a slight conflict with FrostCrag Reborn mod. Upon exiting the "Shai Jere Encampment" You may spawn inside FrostCrag Reborn's Objects. The quick fix is to simply use the console command "tcl" and fly to where you are back in Tamriel.

-------------*Changelog Version 1.5*------------------------

* Hopefully fixed the issues regarding desktop crashes whenever a player "activates" an armor piece. In most cases the Gloves, Kriss, and Chestpiece. Previous versions ran a teleport to reference marker script to move the player. That has been removed and instead when the player obtains the items, a doorway leading out now appears nearby.

* Added a way for players who have completed the main quest chain 'The Kingdom of Shadow' to venture between the worldspace and Tamriel. An oblivion gateway will be near Kentril in the Shai Jere Stronghold that leads back to the worldspace.

* Changed the Dream World cells as the previous ones were placeholders.

* Believed to have fixed an issue where some quest scripts that advance quest stages were disappearing and not functioning properly.

* Added 5 new side quests, each with their own short story supporting the main quest, as well as their own unique dungeon layouts. (New layouts, not new textures and meshes) These quests can be obtained and completed both during the main quest, as well as after completion of the main quest.

Twenty Eight Days Later - Started by Garlok who can be found in the middle of Hauklin.

The Crystal - Started by a 'scroll' at the Miners' Encampment which is located North by North East of the Stone Desert.

Come At Me Bro - Started by Loughkra who can be found in the Group Housing building located in Hauklin.

Immortal Remourse - Started by Jayl Lorense who can be found in the group housing building located in Hauklin.

Thirst Quencher - Started by Sjkyln who can be found at a small garden area located just off the southern side of Hauklin.