Oblivion

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Created by

Lambton Worm

Uploaded by

lambtonworm

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About this mod

New Chapels of the Nine!

Requirements
Permissions and credits
Unique Chapels by Lambton Worm
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I always liked how Oblivion gave a unique architecture to each city. Sadly Bethesda did not do the same service for their chapels or their castles. Thus the creation of this mod. I have retextured all of the chapels and their main halls to better fit the architecture of each city, and I have done little else to minimize compatibility issues. If there are any bugs in this mod (I can't imagine that there's a bunch)
Just alert me on this plugin's nexus page.

UPDATE: I have tweaked the external Anvil and Leyawiin chapels. Most notably, the stairs leading up to the Leyawiin chapel. (no longer red steps).
I have also provided some optional textures for those interested.


Installation
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Copy the ESP file, the meshes and textures.
If asked to overwrite, do so.

See the Compatibility section for patches.

I have also provided some distant lod for those who want them, but they'll have to set them up in game with Tes4Lodgen or some other similar program.

Uninstallation
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Manually remove the files installed. You will probably have to refer to the archive for that.
Bear in mind that this mod may share resources installed by some other mods. Try not to delete the other stuff that other mods need.


Compatibility
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As I said above, this plugin is bare essentials. 
Any mod that adds stuff to the chapel interiors
like knights of the nine and the like should work fine, because they only add things to the cell and do not directly change the structure of the building. So almost all
mods should work with this one as long as they don't change the chapel structures themselves.

There is a Better Cities compatible esp, that tries its best to integrate the two mods, but there are one or two minor conflicts that are unavoidable. Most notably one of the doors in the Leyawiin chapel looks a bit off, but is accessible. When installing that esp, make sure to override the existing Unique Chapels esp, and ensure that the Unique Chapels esp loads before any better cities additions. It is currently a bit experimental.

Licensing and Legal
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Redistribution is strictly forbidden without prior consent. This means do not upload it anywhere unless you have obtained permission from myself (Lambton Worm). If you wish to make plugins or significant additions to my mod you may do so only if you provide credit. The same also applies to any of the resources that I myself have made.


Non-English translation versions may be uploaded without permission on the following conditions:

1. All mod files contained in this archive are retained with their current names.
2. No alterations are made to the contents of the plugins or master file other than those necessary to translate the English text.
3. No alterations or additions are made to the meshes and textures other than those necessary to translate English text.
4. This readme is included, in ENGLISH, exactly as it is written in the version it was downloaded with.

Credits
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Bethesda who made a wonderful game.
Better Cities for making a wonderful mod.

Version History
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Version 1.0: Initial release.