Name: The Bouncy Jump Project
Version: 1.3
Date: 2011/02/25
Category: Animation
Author: PsychoCuten
E-mail: [email protected]
Description
===========
!!NEW!! Now with BBB by popular demand! Bounce is subtle. I tried to be realistic while still noticeable.
!NEW! Tail animation. Inspired by actual leaping cats.
Jump animation is modified to be more realistic. Loosely based on the jump animation from Fallout: New Vegas
Install
=======
1. Place the meshes folder into your \Oblivion\Data folder and overwrite.
History
=======
Ver1.3
-New Tail Animations
-Implemented BBB!
-Uses Coronerras Maximum Compatibility Skeleton
Ver1.2
-Cleaned up unused bones
-Added bone priorities to match original Oblivion animations
Ver1.1
-Now with Landing Animations!
Ver1.0
-Initial Release
Known Issues
============
Bow Animation doesn't look right, due to me stupidly thinking it was held in the right hand instead of the left.
Shields don't look right, due to the left arm getting too close to the head.
Might have an abnormality with the 3rd person skeleton in first person view mod. Further testing needed.
Licensing/Legal
===============
This mod is free for use in other mods. Credit is nice, but not required.
Version: 1.3
Date: 2011/02/25
Category: Animation
Author: PsychoCuten
E-mail: [email protected]
Description
===========
!!NEW!! Now with BBB by popular demand! Bounce is subtle. I tried to be realistic while still noticeable.
!NEW! Tail animation. Inspired by actual leaping cats.
Jump animation is modified to be more realistic. Loosely based on the jump animation from Fallout: New Vegas
Install
=======
1. Place the meshes folder into your \Oblivion\Data folder and overwrite.
History
=======
Ver1.3
-New Tail Animations
-Implemented BBB!
-Uses Coronerras Maximum Compatibility Skeleton
Ver1.2
-Cleaned up unused bones
-Added bone priorities to match original Oblivion animations
Ver1.1
-Now with Landing Animations!
Ver1.0
-Initial Release
Known Issues
============
Bow Animation doesn't look right, due to me stupidly thinking it was held in the right hand instead of the left.
Shields don't look right, due to the left arm getting too close to the head.
Might have an abnormality with the 3rd person skeleton in first person view mod. Further testing needed.
Licensing/Legal
===============
This mod is free for use in other mods. Credit is nice, but not required.