Oblivion

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Created by

Videniofthesith

Uploaded by

Videniofthesith

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About this mod

Nirina Dracon has been Ambushed by a powerful woman by the name of Sixc, and her family sword has been stolen. She has asked you to return it to her. But things are not as they seem, a mindless fear is slowly taking over your mind, you are powerless to stop it. But all hope is not lost while there is yet one fool to fight for it, or perhaps not. Yo

Permissions and credits

======================About the Mod========================================

This quest shall take you from both the waking world of the light and the darkness of your dreams. Discover an adventure so lost in time there is no name for it, besides one, Fear. By helping a small family near the Inn of Wawnet you uncover a sword hidden in plain sight, a sword with the power to turn loved ones against the other, to kill without a cut, and worse of all, to face the Fear you have to venture deep within a lost tomb of old with nothing but a torch and your fading mind to guide you. Enjoy.


=============== Location =============================


Visit Chorrol's The Gary Mare and speak with Nirina Dracon to start the quest.


=================== Requirements =====================


Universal Silent Voices http://www.tesnexus.com/downloads/file.php?id=16622
( There is quite a bit of story reading in this and it is fairly long, if you don't have it and don't want it, I hope you are a speed reader. That is why its in this section.
Also, you might wish Tes4Geko. People have reported that Silent Voices is still too short to read everything outside a rush.

Coronerras Maximum Compatibility Skeletons
http://www.tesnexus.com/downloads/file.php?id=27945
(You don't need it to play the mod, only need it if you don't want stretching on one armor. You don't get this armor, so, if that doesn't matter to you. Don't download it.)

Corean Hairs
http://www.tesnexus.com/downloads/file.php?id=15701
These hairs should be almost standard by now, but if you don't have the texture files for these you might get some Yellow ! points on three of the NPCs.

================= Install ==================================

1.Download A Family Problem 3.8c and 3.8c Update
2. Extract the files to a temporary location.
3. Copy A Family Problem.esp, Meshes and Textures folders to (install folder)\Oblivion\Data\
4. Start Oblivion Launcher, click 'Data Files', place a checkmark besides A Family Problem.esp And Start Oblivion. Then Enjoy.

========== Useful Information =====================================

Sixc is no pushover, even for High Level Characters. If you rush into the fight, you will die, I am not joking. Save before you find her.
Some places don't have map markers because characters don't know where they are. You will have to read the journal entries and pay close attention to the hints.
Don't use light spells and armor with the enchanment nightlife or detect life in the Cave. You can, but it will ruin the mood of the place. Your Choice though.
Also, to find some object you will need to look around and use the clues given to you.
Make sure to read and listen to what the NPCs tell you, it could save your life later down the road.
If you need help, contact me or post a comment!


=============What is New in 3.8c===========================

Version 3.8c
This fixes all the CTDs thought to be on the armor, it makes the mod comp with the AFK_Weye mod, adds some new npcs and fixes some annoying problems with NPCs not following their AI packages. Download this version.

Version 3.8
After debating on what to do to fix the constant CTDs, I simply deleted the bad armor that everyone has had a problem with. So, download to fix the CTDs.

Version 3.7
This version fixes everything! The CTDs due to missing textures, the bad meshes, wrong AI packages and that sort of the thing. Plus, to get rid of the CTDs it adds a new set of armor to replace the one that was messing everything up. YOU MUST RESTART THE QUEST IN ORDER FOR THIS VERSION TO TAKE EFFECT!

Version 3.6
Fixed everything from the CTD, the missing textures, the bad meshes, The AI packages and the topics not updating as they should. I thank everyone who commented and brought these things to my attention! This should be the last update BEFORE the good ending is released, but if there are more bugs, please let me know and I will get right on it.

Version 3.5c
This update fixes a problem where the Fear would spawn inside the Dracon house, fixes some spelling errors, also tweaks the AI of Old Water a bit. It also boosts the strength of the spells you get at the camp outside the 2nd cave. Hope you all enjoy!

Version 3.5
Evil Ending is DONE!!! This adds some new npcs, quests, locations, armor, weapons and Alot onto the story. Alot of time has gone into this, so if anything is screwing up for you, PLEASE let me know!

Version 3.3
Fixes a few bugs that were recently discovered that could break the quest updating. Also, it hads a rough beta of the evil ending. Everything is laid out but not been tested, this is mostly an update to correct the problem with the quests not updating. But, you do need this. Version 3.5 should be out in a few days

Version 3.2
Uploaded a new location, a few new npcs, more of addon to the evil ending and some stuff like that. It is still being worked on, but just wanted to give everyone some more to do.

Version 3.1
Fixes a few bugs that were reported, along with some missing textures to some people, changed a few of the spells you gain at the second camp and changed some of the meshes for some of the iron armor.

version 3.0
The evil ending is finished! Restart the quest to resest the problem with the sword effect's stacking on you. Added over 6 new quests! Creatures, Armor and even obtain a new version of the Sword you have come to love. Also, the stats of the weapons and armor have been greatly improved upon, thanks to Jamie74. You have to restart the quest in order to get all these imporvements!

Version 2.8
Explore a new cave, new creatures, new NPCs, Learn the truth of the darkness behind the Fear, Summon your own Fear to aid you in your quest to master the Fear. Fixed AI and Package screw ups in 2.5.

Version 2.5
Fixed the timer, by just removing it and adding a small quest in its place. Fixed a bunch of bugs where items and clothing wasn't showing up on the player. Fixed a few spell levels and how they acted on creatures and such. The item to summon your own fear is a Cloth in front of the Dracon family house door. It works, just not flashy or anything. Also, if you want to visit the Queen, she is around Anvil. Her cave is a work in progress, but she is there with her guards. Please report any bugs or anything not working correctly! I check comments every few hours so they will get read! 2/6/11

Version 2.3
A new creature model was added to the Cavern of Fear. Fixed a few problems with spells not targeting right, or healing the enemies. Made it so the Fear was tougher but also scaled down alot from main release. Add a new sword to be obtained when venturing to the Cavern for the first time. So if nothing else, you should download the new Verison for the new creature models. Be advised they are a work in progress, but fully game ready. So, keep a lookout for the new models coming out soon!

Version 2.0+
This update expands on the story of the Halestorm/Pure Draconi sword by taking the player on a quest to a dark cave. Also, a few perks were added in the first quest to help you defeat Sixc. This verison adds a new home, horse, swords, poisons, creatures and locations to the mod. And it is far from finished.

============== Credit===============================

Adonnay and jaime74 at http://www.tesnexus.com/downloads/file.php?id=33089

tesnexusj at http://www.tesnexus.com/downloads/file.php?id=27627

Little Baron at http://www.tesnexus.com/downloads/file.php?id=35186

Mondstein at http://www.tesnexus.com/downloads/file.php?id=36614

NPR at http://www.tesnexus.com/downloads/file.php?id=36852

MShadowy at http://www.tesnexus.com/downloads/file.php?id=29320

Lady Nerevar at http://www.tesnexus.com/downloads/file.php?id=37645

Gizmodian at http://www.tesnexus.com/downloads/file.php?id=28881

And thanks to Corean for their great hair mods!

=========== known Bugs ======================

Version 3.5
Corrected all AI problems, so that is no longer an issue. Same deal with locations, anything around the Wawnet Inn, also Anvil's port. If you run into anything else, please let me know.

Version 3.0
A small problem with the AI of Nirina, after you get her back to her home she may decide to try and return to the camp, only to turn around 1/4 of the way there and return. I can't seem to fix this. Also same deal with the last version, anything that changes the land around the Wawnet Inn.

Verison 2.0+
Anything that changes the area around weye and the Wawnet Inn, and it is also reported that it conflicts with Verona House Bloodlines. Other then that, there is nothing that I know of. If you do find something, please, Let me know.

Verison 1.9
Corrects all bugs in the Quests stages. Apart from that None that I know of. If you run across any, please post in the comment section. Thanks!

Verison 1.5
Fixes packages and problems with topics not showing up.

============== Thanks =========================

I would like to thank Jaime74 for the use of his great retextured sword! And Adonnay for the Meshes/Textures in the first place!

And a VERY special thanks to GreatLucifer, David Brasher, Hickory and WastelandAssassin for all their help in fixing Scripting problems.

Also, a big Thank You to Little Baron. He created the Fear creatures you can only get here! So thank you to him.

And a HUGE thanks to wulfy1 for all his tech support in dealing with the CTDs of death!!! Much love man!

======================= Permissions ==========================


You CAN'T use the sword Meshes/Textures without asking Jaime74
You CAN'T use the Fear Meshes/Textures without asking Myself First!
You CAN'T use any thing you find in this mod without first asking its creators! Or looking on their site for the details!



HAVE FUN and Make Sure To Endorse!!!!!