Gamebook Rulesystem by Baloo42
Oblivion » Gameplay Effects and Changes
Added: 14/01/2011 - 09:50AM
Updated: 02/12/2013 - 07:36PM

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v1.6alpha Latest version

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Uploaded by baloo42


Last updated at 19:36, 2 Dec 2013 Uploaded at 9:50, 14 Jan 2011

Important: please check my new link for an updated version

Ever played adventure books with the likes of Fighting Fantasy, Bloodsword and of course, Dungeons and Dragons. Then this one is for you

This is an attempt to blend a computer based RPG with a Dice rulesystem in a hope to merge the two worlds. No longer will you be allowed to merely pick up a two-handed sword and begin hacking away without unlocking the ability first. Magic will involve greater chance. Penalties for death, disease, etc. will be severe.

It involves a standalone system from the actual computer game, and needs six sided dice to play.

It has been a personal project and want to make it public for all the RPG enthusiasts. Currently it lacks the rulesystem needed to play.

Expect the complete system soon, give me your feedback and any suggestions you may have.