Oblivion
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theuseless alonsomartinez

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theuseless

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About this mod

63 pieces retextured from CastleInt and CastleStack. They have all properties applied in NifSkope.

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This is a fully functional release. All pieces are fine and all texture paths are correct. If for some strange reason it is not, please get back to me and I will fix anything that is broken.

This is a retexture of most of the tileset for castle interior and castle stack (example: castleint2way.nif, and castlestack2wtop.nif). All nif files included have been fully changed and are fully functional. I have changed each instance of material properties and added NiVertexProperties to each NiTriStrips branch in each nif. I have also set the map properties to EnvMap2.

This release contains most of the tileset of CastleInt and CastleStack. It is incomplete but to a finished enough point to build castle interiors out of. It has most but not all pieces finished. Basically I have finished enough to retexture the inside of my castle. If interest is shown in the future, I will complete more. It also includes two retextures of the ANcastlecourtcircle01.nif, one of pure obsidian and one with an outer rim of stock texture: ayleid ruins.

The tileset is dark black with a shine that is almost metallic or mirrored. The video is somewhat grainy (love youtube for killing what little image quality I had) but I hope it shows the shine ok.

http://www.youtube.com/watch?v=u4155A4HhLE

I set the lighting color in the cell to black, only using real lighting.

Thanks to David Brasher for additional pieces and easy esm.