Oblivion

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2March

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About this mod

AFter the recent release of TES IV Oblivion there have been several attempts to make man sized bodies liftable. Allthough these mods, like changing the DragPower, made the bodies easier to drag, it was still impossible to really lift them off the ground. This mod will allow you to lift these bodies up in the air. It changes the RigidBodyMass value

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AFter the recent release of TES IV Oblivion there have been several attempts to make man sized bodies liftable. Allthough these mods, like changing the DragPower, made the bodies easier to drag, it was still impossible to really lift them off the ground.
This mod will allow you to lift these bodies up in the air. It changes the RigidBodyMass values in the skeleton.nif. I'm still not completely sure how this works but these skeletons will provide grabpoints where the body can be lifted. For the human skeleton this is the chest, waist and upperlegs. The creature skeleton (Khajit/Argonian) has the same grabpoints minus the waist.

update 010506
Added skeletons for 8 creatures to the package. All creatures have grabpoints for upper legs and upper chest exept for the imp which started to hehave wierd when grabbed at the chest.

Bear
Clannfear
Daedroth
FlameAtronach
FrostAtronach
Goblin
Imp (only Upperlegs)
Minotaur

Unpack to:
...\oblivion\data\meshes

And backup your original skeleton.nif's! :)