Oblivion
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Firefly101

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firefly101

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About this mod

Have you ever wondered who the DEEP ONES really were? What secrets or treasures to they hold in their caverns? No you can, but beware of what you may find, a secret so terrible that it will shake Tamriel apart! Requires: Shivering Isles. Leave feedback please.

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Mod: Hackdirt The Deep Ones Version 2.9
Game: TES IV: Oblivion
Requirements: Shivering Isles
Author: Firefly101
Release Date: 10/07/2013
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CONTENTS
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1. Information on the Mod
2. Installation
3. Version History
4. Conflicts, Known Issues, and Troubleshooting
5. Credits and Copy Status
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1. INFORMATION ON THE MOD
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When you did the Hackdirt quest, did you ever wonder just what or who the "Deep Ones" were? Now you can find out.

This mod adds a Quest to find the Bible of the Deep Ones and who the Deep Ones really are.
It adds three additional levels of caverns under Hackdirt, and a resolution to the mystery of just who or what the Deep Ones really are. This does not affect the vanilla Hackdirt quest in any way except make it more challenging.
Whats changed from the Original Hackdirt Caverns, the Demora stuff is removed, A new DEADLY monster is added called the Cthulhu, more stronger Brethren are added instead of Deadra monsters, and a new Deeps Ones race is added thanks to Wintermuteai1.
There are 2 files, the regular Hackdirt Mod for Vanilla players and players that never use companions, and then there is a Hardcore Hackdirt mod, which has more enemies and higher offset levels. The choice is yours.
The Quest is activated when you look for Da-Mar and speak with Jiv Hiriel ask him about the "Deeper Caverns" You must first ask about Da-Mar before the Quest dialog will be available.
If Jiv Hiriel is dead, use the console command “Resurrect 1” to bring him back. He is set in the mod to be essential but only if he isn't already dead.

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2. Installation
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Extract (decompress) the "Data" folder to your Oblivion directory, the default is:
C:\Program Files\Bethesda Softworks\Oblivion\
Say "yes" if it asks if you want to merge folders. In your mod manager, mark the box next
to the "HackdirtTheDeepOnes.esp" plugin.
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3. Version History
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V 2.9 10/07/2013
1. Added New model for Boss Monster, much better than the previous.

V 2.8 12/12/2012
1. Adjusted Abilities of Boss Monster.
2. Added BSA file.

V 2.7 11/06/2012
1. Adjusted a bug with the Bible of the Deep Ones.
2. Made some minor improvements to the mod.

V 2.6 10/30/2012
1. Fixed a bug in Hardcore version which had Bad guys spawning at wrong time.

V 2.511/20/11
1. Adjusted Boss monster to be more Balanced.
2. Adjusted and fixed some minor bugs.

V 2.411/17/11.
1.Included lips sync for all dialog added.
2.Key given to player to open door to deeper tunnels.

V 2.3 11/15/11
1.Added a quest to find the Bible of the Deep Ones, and Cthulhu.
2.Replaced leveled spawn lists to be more balanced
3.Adjusted difficulty of enemies to be more balanced
4.Replaced Boss monster with a Shivering Isles mesh do to problems with meshes with the custom monster.


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4. Conflicts, Known Issues, and Troubleshooting
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This mod will conflict with ANY other mod that changes Hackdirt caves, you can only use one Hackdirt mod at a time. Sorry.

IF ANYONE DETECTS A MAJOR BUG WHICH MAKES THE MOD UNPLAYABLE, PLEASE SEND FIREFLY101 A PERSONAL MESSAGE ON TES NEXUS RIGHT AWAY.
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5. Credits and Copy Status
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Credits:
Zenman: Original Hackdirt Caverns design
Wintermuteai1: Custom Deep Ones race
Little Baron: Custom Monster which was original used by mod
David Brasher: Redoing the main Boss level cave.

Copy Status:
Public domain. You may modify this, distribute it, and use it in whole or in
part in other mods so long as there is proper attribution and courtesy notification.
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