Knights Abode
Oblivion » Abodes - Player homes
Oblivion » Abodes - Player homes
Added: 17/12/2010 - 02:54PM
Updated: 19/12/2010 - 02:28PM
Description
Last updated at 14:28, 19 Dec 2010 Uploaded at 14:54, 17 Dec 2010
A brief note. In humble (and late) celebration of the TES V announcement, i've decided to put a(nother) mod that I made a while back and never released - largely due to the majority of my time being consumed by my ever hungry Undergraduate Degree - in the public domain. As such, whilst I have put some finishing touches on it, it hasn't really been tested by exterior modders. There are also a few others that I've either published (in a similar vein) or could do so:
-The Fall of Smaug - Released simultaneously http://www.tesnexus.com/downloads/file.php?id=36085
-The Vertueux - Released simulaneously http://www.tesnexus.com/downloads/file.php?id=36087
-A general utilisation mod - "" "" - new textures/meshes, nice armour/weapons etc
-Ilium - Needs a few touches, but essentially finished - a mod based on the events at Troy in which the player takes the part of Diomedes.
-Into the Void - Incomplete; needs a lot of work - A very extensive mod (includes new Sithis world/long Quest-line/Entire Villages of NPC's etc - you get the picture) in which the player takes part in a long dark quest centred around Sithis and his realm - I'd really only put the work into this if there's a massive popular demand (which is, frankly, unlikely)
------------Knights Abode------------
After finding an abandoned settlement you are given the chance to create your own estate and loyal band of knights, and equip them with armour weapons and housing as befits such noble vassals.
CONTENT
This mod adds several things to the game:
*A new upgradable estate with a Lodge, Manor and Chapel
*Many new NPC's including simple Knight companions
*New Textures for armour, weapons and banners
*A very small quest to locate and recruit the knights
COMPATIBILITY
Landscape problems with Arthmoor's "New roads and bridges Revised" - Thanks to DYall
for picking that up.
-The Fall of Smaug - Released simultaneously http://www.tesnexus.com/downloads/file.php?id=36085
-The Vertueux - Released simulaneously http://www.tesnexus.com/downloads/file.php?id=36087
-A general utilisation mod - "" "" - new textures/meshes, nice armour/weapons etc
-Ilium - Needs a few touches, but essentially finished - a mod based on the events at Troy in which the player takes the part of Diomedes.
-Into the Void - Incomplete; needs a lot of work - A very extensive mod (includes new Sithis world/long Quest-line/Entire Villages of NPC's etc - you get the picture) in which the player takes part in a long dark quest centred around Sithis and his realm - I'd really only put the work into this if there's a massive popular demand (which is, frankly, unlikely)
------------Knights Abode------------
After finding an abandoned settlement you are given the chance to create your own estate and loyal band of knights, and equip them with armour weapons and housing as befits such noble vassals.
CONTENT
This mod adds several things to the game:
*A new upgradable estate with a Lodge, Manor and Chapel
*Many new NPC's including simple Knight companions
*New Textures for armour, weapons and banners
*A very small quest to locate and recruit the knights
COMPATIBILITY
Landscape problems with Arthmoor's "New roads and bridges Revised" - Thanks to DYall
for picking that up.
