Oblivion

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Frankpants

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Petty Merchants v0.1 By Frank Hello Campers! This mod does the following things. 1. Adds four down on their luck merchants to the Imperial City area. A bosmer living oustide the city gates peddles trickets and cheap amulets in the Market. Janna is a failed alchemist. She\'s staying at Broad\'s boarding house and selling perfume in

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Petty Merchants
v0.1
By Frank

Hello Campers!

This mod does the following things.

1. Adds four down on their luck merchants to the Imperial City area. A bosmer living oustide the city gates peddles trickets and cheap amulets in the Market. Janna is a failed alchemist. She's staying at Broad's boarding house and selling perfume in the market to get by. Rumor has it that every so often she can get hold of Telvanni Bug Musk, but it isn't cheap. Nikos sells tobacco and doesn't sleep much. He's in the Arboretum most of the time, but damned if I can ever find him. . And Federo is an old cobbler who has had better decades. He sells shoes in the Market district and sleeps up against the walls of the Arboretum each night.

2. Conflicts? Nah. Each merchant has their own levelled lists, containers, and items. The only things that were changed were the locks on the smaller room in Lucius Broad's upstairs room and the ownership of the bed there. Oh... And Tobacco was made more or less entirely poisonous.

INSTALL!

Take the .ESP file. Drop it into your Data file. Say the magic words "Klatu! Verada! Nikto!" and spin three times in your chair.

So, enjoy. If you can't find the merchants, they're probably sleeping, and you shouldn't poke them because they bite. I'm not responsible if anyone loses a finger.
If you find any bugs or issues or whatnot, Email me at [email protected] and I'll look into it. Give me enough detail and I'll even put you in the credits as a beta tester. : )