Oblivion

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Alaisiagae

Uploaded by

Alaisiagae

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About this mod

Modder\'s resource only. Includes meshes and icons for Duke Silver helm, pauldrons, bracers, greaves, and boots.

Permissions and credits
Name: Duke Silver Armor Resource
Version: 1.0
Date: 11/06/2010
Category: Modder's Resource
Requirements: Tribunal
Author: Alaisiagae

Description
===========
Modder's resource only. Includes meshes and icons for Duke Silver helm, pauldrons, bracers, greaves, and boots.


Details
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MODDER'S RESOURCE ONLY. Includes meshes and icons for Duke Silver helm, pauldrons, bracers, greaves, and boots.

- Includes groundmeshes for those items, including "leftyfied" gnd meshes and icons for the bracer and pauldron.

- includes an alternate version of the Duke Silver Cuirass (I fixed the spikes' UV mapping) and a new icon for it.

- No .esp, you will have to add them to the CS yourself.

- uses Morrowind and Tribunal textures.


Known Issues or Bugs
====================
None that I am aware of. Let me know if you find any.


History
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1.0, 2010/11/06 - Initial release.


Contact
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You can find me on the official Elder Scrolls forums as 'Alaisiagae'
You can find me on TESNexus as 'Alaisiagae'


Credits
=======
Thanks to Bethesda for creating Morrowind.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to Planet Elder Scrolls for hosting so many magnificent mods.
Thanks to the folks on the Bethesda forums for their support and feedback. You guys/gals are great!.
Thanks to the people who make Nifskope.
Thanks to the people who make Paint.NET
Thanks to LHammonds for the Readme Generator this file was based on.


Tools Used
==========
Paint.NET - http://www.paint.net/
NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp


Licensing/Legal
===============
You can do whatever you want with this mod but all I ask in return is that you give me credit if you distribute any part of this mod.

The meshes are all Bethesda-made meshes.