OBLIVION
Tavern-Goers by Oblivionuzer
Oblivion » NPC
Added: 21/09/2010 - 02:31AM
Updated: 08/10/2010 - 03:00AM

110 Endorsements

2 Latest version

3,002 Unique D/Ls

3,912 Total D/Ls

18,675 Total Views

Uploaded by oblivionuzer

Description

Last updated at 3:00, 8 Oct 2010 Uploaded at 2:31, 21 Sep 2010

Tavern-Goers - the mod that adds life to those empty, boring taverns. I made this mod for myself a long while back, recently expanded it and boom! Tesnexus.

WHAT IT DOES -

- This mod adds several spawnpoints in taverns where people can come, and do their thing.

FEATURES -

- At least two spawn points in almost every Tavern. There is a 50 percent chance of someone spawning - so in more poplar hotels you could have up to six people.

- 120 New NPCS!

WHO ARE THESE TAVERN-GOERS? -

- These people are either:

'Patrons' who eat,
'Patrons' who wander around or sit down,
'Travelling Adventurers' Who either wander or drink
'Travelling Mages' who either read or practice alchemy
'Travelling Monks' Who read
'Travelling Pilgrims' Who wander
'Missionaries' who are travelling priests, approach near NPCs
'Off-Duty Legionairres' who are off-duty guards, they wander or eat
'Shady Patrons' Who are vampires (Incredibly rare - sometimes attack)
'Travelling Blades' (Incredibly rare - wander)
'Travelling Barbarians' (Incredibly rare - wander)

NOTES -

- Tell me if I missed a tavern, there are so many.

- Off-Duty Legionairres can still make arrests! They are still guards.

- Please give suggestions on more people to add! When I ran out, I published it.

- WHAT IS NEW IN VERSION TWO:

- Fixed spelling of "Legionnaire"

-Added a unique person for each and EVERY class, (Travelling Acrobat to Travelling Witchhunter)

-Beast Race Patrons!