Oblivion

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DavidWolf

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DavidWolf

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About this mod

WHAT\'S NEW?: A lot of changes, mostly new items and static objects, also sounds, download this newest version and check it out ;) DESCRIPTION: Dark Brotherhood: The Forgotten Sewers is a modification for The Elder Scrolls IV: Oblivion that will add a new Sanctuary in the Imperial City Palace District. It will also add new NPC\'s...

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WHAT'S NEW?:

A lot of changes, mostly new items and static objects, also sounds, download this newest version and check it out ;)

DESCRIPTION:

Dark Brotherhood: The Forgotten Sewers is a modification for The Elder Scrolls IV: Oblivion that will add a new Sanctuary in the Imperial City Palace District. It will also add new NPC's, a merchant, some unique items and some unique static objects.
The place has been design to look scary and intriguing, also to have that occult thing going on, if you have a Gothic/Vampire taste, you will love this dungeon.
You can use the sanctuary as a player home if you want, all beds and storage are available to the player.
You have three levels, the first is the entrance. The second you will find the mainhall, featuring the Altar of Sithis, Storage Kitchen & Stone Beds for the initiates.
And finally you have the quarters, wich has a little library and training room.

LOCATION:

Check the pictures, is a sewer entrance close to the wall and to the door that leads to the Market District.
If you are unable to find it, go to First Edition (weekdays) at noon and you will find a Black Hand Apprentice reading inside the shop, follow him back to the sanctuary.

REQUIREMENTS:

TESIV:Oblivion Latest Patch 1.2.416
Shivering Isles

ISSUES/BUGS:

Nothing, if you find something pleae let me know.

SPECIAL FEATURES:

It has some special features, like the entrance to the mainhall wich is a big black hole, you can only access using the ladder.
Also the chorus in the Altar of Sihis is pretty badass and scary, and the scary sound of the entrance is telling you something!
You have a dremora slave in the training room, you can fight the dremora and it will respawn.
In the library you will find a globe (credit goes to MEO) with a custom texture made by me.
The Altar of Sithis will restore your attributes just like any other altar in a chapel but with a more "evil" message.
And you will find a lot of details everywhere.

IDEAS THAT I HAVE:

I have a lot of them, the first idea is to create an scripted AI package so a Priest of Sithis will go up in the Altar every night and start giving a speech about Sithis, and everyone else is going to sit down in silence and listen. I lack of AI scripting skills and to do this a voice actor is needed as well... a lucien lachance jr. perhaps? :P
As for the quests is simple, create a new NPC, head of the IC sanctuary that it will give you missions just like in the old Cheydinhal Sanctuary; the usual stuff... kill someone, get a reward, etc.
If you are the Listener you will get "Special Assassination Missions" or something like that, high profile assassinations only, a fat sack of gold as a reward and some badass unique items.
If you are not Listener, you will get the option to do extra assassinations without advancing in rank, just private contracts by the Black Hand.

USAGE:

It's a nice place but it doesnt have any quests, if you have skills making quests, please contact me.
Of course you don't need my bleesing to do so, you can go and modify, alter, remake and change everything you want without my permission. As long as you give me credit for the original dungeon template and send me a link to your mod ;)

CREDITS:

MEO for Globe Ressource.
MEO for Open Books Ressource.
Quairtra for Semi-Precious Stones Ressource.
Razorwing for Sextant Ressource.
Edocsil for serpent Dagger Ressource.

LAST WORDS:

Rate if you like it, comment if you find the dungeon interesting and let me now if you have any quest ideas. Thanks for download DB: The Forgotten Sewers v.3

Hugs, David Wolf :)