AF Level Mod by
Oblivion » Gameplay Effects and Changes
Added: 20/04/2006 - 05:31AM
Updated: 02/05/2006 - 02:53PM

651 Endorsements

2.8.7 Latest version

31,989 Unique D/Ls

39,999 Total D/Ls

167,066 Total Views

Uploaded by Fraktyl


Last updated at 14:53, 2 May 2006 Uploaded at 5:31, 20 Apr 2006

This mod changes the default method of levelling your character in Oblivion. Instead of worrying about getting x5 multipliers each level, whenever your Skill raises, the appropriate Attribute will gain also. It's not a one to one relationship.

This version is compatible with all Race/Birthsign mods. You are able to set your racial starting values, your birthsign bonuses, and the caps the mod will stop your character at. You have full control over each aspect.

There are multiple options to allow you to configure how you level, and how much each skill affects each attribute. The readme file included details all the options available.