OBLIVION
Dragon Captions - County Sutch - New Haven City by Dragon Captions
Oblivion » Cities, Towns, Villages and Hamlets
Added: 14/06/2010 - 03:15AM
Updated: 22/06/2011 - 05:47AM

42 Endorsements

2.9 Latest version

2,824 Unique D/Ls

3,774 Total D/Ls

24,261 Total Views

Uploaded by biulding3015

Description

Last updated at 5:47, 22 Jun 2011 Uploaded at 3:15, 14 Jun 2010

Dragon Captions
===============
Name: (DC) County Sutch - The Ancient City of New Haven
Version: 2.9
Date: 2/06/2010
Category: New Towns/Cities
Requirements: CSRM
Authors: Biulding3015, Scythe, Onra,
Source:
Forum: http://www.forums-dragoncaptions.com/county-sutch-new-haven-t524.html

NOTE!!!
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DCRP Free Version has been released! so enjoy a DCRP Free World :)

Description
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"It has been nearly forty years since the city was brought to its knees. Even though it was crippled, the city did not fall. And even forty years later, it still holds countless untold secrets, and treasures."
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This is the township of New Haven. It is part of the county sutch project (for more information, please visit my forums)
This mod is meant to REPLACE Sutch Reborn...

Features
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This is the fully functioning city of New Haven...
It is complete with nearly 100 npcs, with unique schedules...
There are various shops as well this time around for the player to view and barter with
The biggest change is the stability from a modding stand-point, and the graphical updates of the city...
I see t his city's graphics as middle between vanilla, and Better Cities...

Planned
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there are numerous planed quests as well that involve uncovering secrets assassination plots, hidden treasures, secrets of the barony, secrets of the old sutch ruins to the east, and the mysterious Red Templar's, to a quest to own the player home in the city...

Version Control (compatibility)
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This mod like I said above is the Replacement of Sutch Reborn... in the new county sutch project, sutch reborn is being replaced, with a graphically updated and new model...
This one has the same location, and basically level, just all new npcs, houses, architecture, and background...
The quests line for this time around will focus on the ancient history hidden in the city.

Sutch Reborn is still being offered, because it is... in some cases... and more FPS friendly version...
Although both mods are a tad fps heavy.

This mod is a closed city, where sutch reborn was open...

Location
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It occupies a small area wedged between a handful of vanilla features
North - Brina River
South - Lord Drads Plantation
West - Malacath's Shrine
East - Fort Sutch

How to Start
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To start the mod, there are no quests in this version, the city itself and its npcs/features are all that is available at the moment. In future versions there will be additional quests and content. This version focuses mainly on the graphical overhaul of the city.

Install
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1. Open the 7z file
2. Enter the various sub folders until you find the 'meshes, textures, and esp files.
3. Extract all files mentioned above to... (Install folder)\Oblivion\Data\
4. Start Oblivion Launcher, click 'Data Files', place a check-mark beside the .esp file.

Uninstall
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1. Start Oblivion Launcher, click Data Files, uncheck the .esp file.
2. Delete the files/folders associated with the mod (there are a lot).

Upgrade
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First Public Version, no upgrade required :)

Incompatibility
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This mod will NOT work with The Imperial Township of Sutch Reborn... this mod is meant to be the replacement for the above mentioned mod...

Known Issues
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LOD bug in the center of the city that Sutch Reborn Experienced

History
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2-9 2/06/2011 - Minor Bug Fixes and DCRP Removal
2-8 6/16/2010 - Re-release of a cleaned, De-corrupted, and modified version
1-6 6/16/2009 - Original corrupted version

Contact
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Biulding3015- at nexus, beths, DC forums, and Xfire.

Credits
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Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.

Thanks to Onra for decorating the exterior of the city
Thanks to Vorians for helping fix the various ai issues, and worldspace creation
Thanks to Kosh for his Extensive help testing, would not have been able to do it without him
Thanks to rest of DC for your support, and hard work.

Tools Used
==========
7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579
NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
TES4Edit - http://www.tesnexus.com/downloads/file.php?id=11536
TES4Files - http://www.tesnexus.com/downloads/file.php?id=8489
TES4Gecko - http://www.tesnexus.com/downloads/file.php?id=8665
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp

Licensing/Legal
===============
You must contact me or dragon captions, and obtain either my, or the teams permission before re-packaging any part of
This mod, which is not belonging to another Modder. If I or the team does not respond within 6 weeks, feel free to do whatever you like with this mod.
On another note, translation of this mod is okay, just let me know, what you are doing first.

Dragon Captions Team Lead-
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Biulding3015