Oblivion

File information

Last updated

Original upload

Created by

Gregthegen

Uploaded by

Gregthegen

Virus scan

Safe to use

About this mod

A fun mod that makes Tamriel a much darker place, replacing certain objects and weather patters in tamriel to match various Daedric Oblivion planes, most useful for those who want something different on their next playthough of the game.

Permissions and credits
A fun mod that makes Tamriel a much darker place, replacing certain objects and weather patters in tamriel to match various Daedric Oblivion planes, most useful for those who want something different on their next playthough of the game.

Notes: Please disable the oblivion border regions in your oblivion.ini folder or else this mod will NOT work. Inside of your oblivion.ini folder, set "borderregionsenabled" to 0 then save.

When taking the screenshots, I used Alternate Arrival By Ship and the Real Lava mod in addition to the Molag.esp provided here in this to enhance the atmosphere. Until I figure out how to incorperate darker nights to the oblivion weather, that is also another nice mod to have as well.

I am also working on assigining the races "100% lava resistant" attributes, in order for your character to be able to swim in the lava and not die... Along with making sure that all door markers around the world are properly placed.

In the future, as this mod is expanded, I will consider wiping all Vanella quests and starting a whole new questline, but due to how this mod already alters many aspects of the Entire Tamriel worldspace.... That will take some doing. At the moment, no quests have been altered, period. Tamriel Fauna and flora is in the process of being transferred to the Bethesda Oblivion planes.

====================
What All this Mod entales.....

Currently Replaces most Tamriel wildlife (leveled lists)with Oblivion enemies.

Currently Replaces most Trees and flora in Tamriel with their oblivion/SI and Kavatch counterparts along with certain chests.

Replaces Tamriel Weather Patterns with Oblivon (and possibly SI) weather.

Replaces the "Default Music" with "Dungeon" for Tamriel, Personally I like to replace the music with dark tracks from other games that I have such as Resident Evil and Dragon Age (AKA the Fade), but due to legal reasons you would have to add such custom tracks yourself.

WIll eventually replace the Tamriel Essential NPCs with Daedra forms after I bypass the odd "creation of a new (unwanted copy) worldspace containing only the modded objects and absolutly no terrain to speak of that occurs eac time I do this"
===============
In the future, I will begin re-writing the lore and Tamrielizing the current Oblivon Worldspaces. (After all, I find it funny when The Emperor speaks of a great evil coming from a realm with a clear blue sky and... well you get the picture.

A sample of the lore for this is here.
================================================

In the Shadow Realm of Molag Bal, a twisted version of modern Cyrodill exists, where the Shadows of Cyrodills' current inhabitants dwell, You take on the role of a former Daedra that was stripped of it's immortality as punishment for rebellion against Lord Bal, and forced into the Shadow body of one of Cyrodills inhabitants. (or retaining your own and simply loosing your immortality).
================================

I hope that everyone enjoys the change in atmosphere.

To uninstall, simply uncheck the esp from your OMM folder and delete any added texures.
===============

Instillation Instructions. Simply place the "Molag.esp" file into your Oblivion/Data folder.

If you desire to have appropriate Lod, I will generate lod for the mod at a stage where it is relativly complete. Until then, I reccomend using TESLODGEN to create it yourself to further immerse yourself in the experiance.