OBLIVION
Edocs Single Column Resource by Edocsil
Oblivion » Modders Resources & Tutorials
Added: 09/06/2010 - 05:50AM
Updated: 09/06/2010 - 05:54AM

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Uploaded by Edocsil

Description

Last updated at 5:54, 9 Jun 2010 Uploaded at 5:50, 9 Jun 2010

As per a request by POstem in the official forums, I simply took one of the Imperial City meshes with columns and extracted the column to make it its own model. I also updated the collision (more accurate).

This is free to use for anything. No credit needed as I just extracted it from a larger mesh.

Thanks to Bethesda for the original model and textures (and game!)
Thanks to Blender
Thanks to God.

Hollah.