OBLIVION
Shadowfang Keep by ub3rman123
Oblivion » Dungeons - New
Added: 29/05/2010 - 07:17PM
Updated: 27/11/2011 - 04:09PM

196 Endorsements

1.4 Latest version

16,652 Unique D/Ls

23,319 Total D/Ls

140,875 Total Views

Uploaded by ub3rman123

Description

Last updated at 16:09, 27 Nov 2011 Uploaded at 19:17, 29 May 2010

Shadowfang Keep
===============


By Ub3rman123


Requirements
============

Oblivion Patch 1.2.416
A good sword
(I suggest you use OBSE: Elys Silent Voice. Really, you might not be able to read any dialogue without it, as it goes too fast.)

Note
====

Don't try to live inside the dungeon. Really. It's not made for that, and you'll probably lose your items if you do. A safe storage place is made for you at the mage's camp, inside that portal on a table.

Features
========

The entire area of south Silverpine Forest is included, which traverses the great and mysteriously abandoned Greymane Wall, the sullen Pyrewood Village, a camp of Dalaran magi, and, of course, the grand citadel of Shadowfang Keep, home to the traitorous Archmage Arugal and his pet worgen.
Also in the mod are twenty-four new pieces of weapons clothing, and armor, from the Rugged Leather Spaulders to Shadowfang.
A questline is included in the mod, which leads you through Shadowfang Keep the first time. After the quest line is completed, you can utilize a Stone of Reset outside the castle to run it again and again, to collect all the loot you can from the random boss drops.

Beginning the Mod
=================

There have been reports coming from Harlun's Watch about a strange man in some distinct garments raving about how they need to find someone who knows how to use a sword. Perhaps he would know what's going on.

Uninstall
=========

1. Start Oblivion Launcher, click Data Files, uncheck the .esp file of ShadowfangKeep.esp.
2. Delete the files/folders associated with the mod. Most are in folders beginning with SFK, though others are scattered about the Creatures folder.

History
=======

Version 1: Released.
1.01: Changed a spot of dialogue for those players who need leading by the nose.
1.11: Fixed two quests
1.2: Added different weather types
1.3: Old Man shouldn't get killed any more.
1.337: Arugal and others respawn should be fixed.
1.4: Applied a patch made by Tchos. Mine is renamed, and made foggy, as well as the captain looking more dwarfy.

Contact
=======

If you need to contact me for anything, such as reporting bugs or something, either post it in the comments thread, or send me a private message.