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Blocky

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Blocky

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About this mod

Ariana Trudeaux, Companion Mod by Blocky v1.1 Installation: choose whether to extract the ranger or paladin version .esp Extract it along with the companion share .esp file to your \\data folder. Then extract \\Sound folder into your \\data folder. On startup, select plugins Ariana Trudeax, and Easy_Companion_Share. Find Ariana i

Permissions and credits
Ariana Trudeaux, Companion Mod
by Blocky
v1.1


Installation: choose whether to extract the ranger or paladin version .esp Extract it along with the companion share .esp file to your \data folder. Then extract \Sound folder into your \data folder. On startup, select plugins Ariana Trudeax, and Easy_Companion_Share.

Find Ariana in the Arena district near the sparring hand-to-hand fighters.

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Credits:
- Reznod: for making his Easy Companion Share mod available to the modding community, now included in this version of Ariana Trudeaux.

4/17/2006
Updates:
- New face for Ranger version.

- Dialogue option to refresh the armor she wears with what is in her inventory.

- Typo that spread topic to more than just the companion, fixed.
4/15/2006
Updates:
- Added Reznod's Easy Companion Share allow inventory management.

- More tweaking to face geometry: narrowed head, raised cheeks, lightened eyebrows.

- Removed 2 typos.

- Changed the .rar file directory structure to make extracting voice-overs simpler. Now extract the sound folder into your data folder.

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4/12/2006
Update & Fix:
- More change to torches. Flicker while sneaking is gone. During the night, while not sneaking, it will take Ariana a few secs to light up her torch.

- Changed Ariana's (Ranger version) combat style to use bow more often. She will try to keep her distance from the enemy and fill them with arrows.

- Tweaked randomness of companions actions: minor decrease in frequency for eating, reading, wandering. Small increase for grinding herbs, foraging, sleeping.

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4/11/2006
Updates:
- Added dialogue option to insult the companion to go along with the peptalk. Changed the peptalk from "My grandma could take these guys" to "You're too good." Insult and peptalk have have almost opposite effects on her disposition to the player.

- Ariana will put the sentimental tokens in the players inventory rather than dropping them on the ground now. ;) Journal entries will reflect the player's thoughts about them so you know how that minotaur horn got into your inventory.

- Reduced how often Ariana's torch script are called and when.

- Torch stutter problem fixed. To let her know to raise a torch the player should approach her closely at night. Then she will remember that the player is nearly blind at night and doesn't have "ranger vision" or "divine sight." So she'll pull out a torch to help. ;)

- Facial tweaks for Ranger ver. Shrunk forehead & chin. Decreased distance between eyes. Added more smile.

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4/10/2006 pt.2
Bug Fixes:
- Ariana shouldn't have problems following, fighting, or returning home now. If you send her home to Cheydinhal, make sure you own the house there. You'll find her waiting for you somewhere in the house, often upstairs in the bedroom. If you still can't find her then make her quest the current one and follow the green arrow on your compass.

- Her eating, alchemy, wandering, talking, reading, foraging will be more frequent. Based it off of global and PC variables to make it near-random.

Updates:
- Option to install the fighter version of Ariana Trudeaux instead of the ranger. It will conflict with the ranger version if they're run at the same time. The differences between the two are her head, weapon/shield, stats, and fighting style. If events in the world of Tamriel had taken a different turn this is who Ariana Trudeaux would be. A killer Paladin of Dibella. Up close and personal is her trademark!



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4/10/2006
Updates:


- Ariana now sneaks when the player does

- Ariana will use torches at night, but not when sneaking.

- Dialogue choices are now more permanent. Cannot go back to talk about subjects that had a cause-effect for other subjects.

- Ariana won't follow the player or take off her armor for repair unless she at least considers the player a friend.

- If you can't find the companion at the spot they were waiting at then you can select the quest and a pointer will on the compass will lead you to them.


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4/9/2006
Features:
- The majority of requests were for an archer, so I made Ariana an archer/ranger/druid type. She only knows one spell for healing.

- Voiced dialogue. Heavily tweaked some in-game voice-overs to fit the story.
- Branch tree dialogue. Different choices show different parts of Ariana's personality.

- Ariana will lose battle confidence when she's not around the player. She can regain confidence from "talking" if the player is famous enough.

- Romance. Her disposition to the player will show up in a few dialogue options that will change when it gets higher. If its high enough she will drop sentinmental tokens different sentimental tokens on the ground near you.

- If you own a home in Cheydinhal and Ariana is in your party you can ask her to travel there and wait for you.
- When Ariana is not following she will eat, read, forage (only in good weather), grind up ingredients, wander, talk and sleep.

- You have control of one type of armor set and weapons for her but not the full inventory. Talk to her to repair her armor. Long term plan will be to add more armor and weapon options, if not full inventory control.

- Made her essential, only can knock her out. If you lose her, she'll try to find you.
- Ring of Athletics gives her the ability to run neck and neck with a horse.

- There are a few improvements in this mod over the old Elven Mages Companions. Mainly simpler scripting, more dialogue, more humor, more romance. And ofcourse this time we have female companions, with voiced dialogue.

Known Bugs: If you are running more than 3 companions mods you may notice one of your companions not being able to run. I think the game is hard-coded for a limited amount of processing for ai commands/scripts, to keep the frame rate up, etc. It depends on your hardware though, 3 was the limit for my hardware. Above 3 and one the companions in follow mode couldn't run. The bug only resolved after unistalling a fourth companion mod. I'm trying to find some way around the problem.

Acknowledgments: I want to say thanks to all the companion mod makers in the MW and OB community. This mod was fun to do because of all the companion mods that I've played for MW and a few for OB. Can't wait for more OB projects!