BUFramework
Oblivion » Modders Resources & Tutorials
Oblivion » Modders Resources & Tutorials
Added: 04/02/2010 - 02:29PM
Updated: 31/12/2010 - 04:06AM
Description
Last updated at 4:06, 31 Dec 2010 Uploaded at 14:29, 4 Feb 2010
Description
===========
This is a framework of the function that equipment breaks in externals according to the permanence of equipment.
In Ver2, it came to be able to make the specified armor BreakUndies equipment by adding the nif file name to the ini file.
Moreover, it came to operate continuously when enchant was given to the BreakUndies equipment.
Requirements
============
OBSE v0019 or greater.
Version History
===============
Version 2.00: 2010/12/31
- The new method is mounted by the addition.
Version 1.02: 2010/2/24
- Readme is revised.
Version 1.01: 2009/11/13
- To initialize BipedPath surely, it changed.
Version 1.0: 2009/11/1
- First edition as Framework
===========
This is a framework of the function that equipment breaks in externals according to the permanence of equipment.
In Ver2, it came to be able to make the specified armor BreakUndies equipment by adding the nif file name to the ini file.
Moreover, it came to operate continuously when enchant was given to the BreakUndies equipment.
Requirements
============
OBSE v0019 or greater.
Version History
===============
Version 2.00: 2010/12/31
- The new method is mounted by the addition.
Version 1.02: 2010/2/24
- Readme is revised.
Version 1.01: 2009/11/13
- To initialize BipedPath surely, it changed.
Version 1.0: 2009/11/1
- First edition as Framework



