Oblivion
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Tooth

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steeltooth

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About this mod

use DMC sexywalk amazing jump etc all at the same time

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Compatibility for Player Animations (for female characters)

Confirmed by at least one person to work as intended. The standalone esp file should allow you to use any combination of the mentioned animation mods together. Just install the animations from the mods you want to use and use this esp instead. See below for a convoluted instruction on how to custom tailor your character, or just use the quickplay for a full animation set using anims from around the site.

I think it's sexywalk, sexywalk w bow, one-hand sword walk from DMC, two-hand from the same, one and two hand attacks from DMC minus spinning sword stuff, no hado-ken or flip attacks, feminine idle pose, stylish jump, spellsinger for staffs, finger snap self, spellsinger target, some other stuff. No duel wield from DMC (for shields)

Should also work with personality idle 4, deadly reflex, etc, so long as you get the load order right. At least according to my pics. Not sure about the violence mod, I stopped using that for some reason. Shield on back, I think. I dunno.

===========MAIN FILE==================

This is a test really b/c I have all these animations already so it works for me, but I think it'll still work if you only have some of them so you tell me. Anyway this esp should allow you to use DMC stylish, Stylish jump (or Amazing jump), sexywalk, custom bow idle, standing idle, Spell singer, qaz fingersnap, etc for your player character only, all at the same time.

Takes a little doing on your part but nothing hard. Make sure you have this path: meshes/character/_male/specialanims (that's where your going to put all the files.)

I stuck to standard file names, idle, bowidle, staffidle etc., plus added files from dmc, so everything should work as named in the original mods -- nothing tricky here. You may have to do some renaming of files but very little.

To use:

DL DMC Stylish: http://www.tesnexus.com/downloads/file.php?id=16459

Drag the animation files into your specialanimations folder. Bam.

DL Stylish jump (or Amazing jump if you prefer.)

Stylish: http://www.tesnexus.com/downloads/file.php?id=20459

Amazing: http://www.tesnexus.com/downloads/file.php?id=11449

Drag the animation files into your specialanimations folder. Baddabing.

DL Sexywalk: http://www.tesnexus.com/downloads/file.php?id=18125

Drag sexywalk01 into your specialanimations folder. Sha-wing!

Hint. Use the one handed forward idle for double sha-wing! Copy and rename it bowforward for triple sha-wing! You might want to not use onehandforward and keep the DMC stylish anim instead, which I suggest you try first.

DL idle_poses_replace: http://www.tesnexus.com/downloads/file.php?id=16500

DL no_weaponsfile from that page. (now you have bow idle and standing idle, ignore onehand and staff imo)

Choose bowidle and drag files into your specialanimations folder. yup yup.

Now choose a no weapon idle, rename to idle2, walkturnright2, and walkturnleft2 and drag files into your specialanimations folder. uh-HUH!

DL Spellsinger: http://www.tesnexus.com/downloads/file.php?id=16900

DL qaz Fingersnap: http://www.tesnexus.com/downloads/file.php?id=12626

(these two mods conflict, so you'll need to decide which one to use. I suggest qaz fingersnap for castself and onehandcastself and spellsinger for casttarget and onehandcasttarget; that's the only conflict. may or may not want fingersnap casttouch I don't think it makes much sense.)

Drag files into your specialanimations folder. Bing Bang Boom.

I think that's it, cast animations are a bit touchy for player only, occur randomly with vanilla animations; attackanimations might do that too but I don't know I have my attacks set up for me and everyone else. It seems "attacks" might be touchy but everything else is consistent.

Will use DMC off-hand attacks if you install them, but I don't like them myself.

No hand-to-hand replacers supported. If you replace any of them you should replace all of them if you ask me.

Note: if a mod has animations in the _male folder, those are meant to effect everyone; if a mod has anims in the specialanims folder, those are meant to affect the player, or specific npc's. FYI.

Use esp from here, don't use any of the esp's from the original mods. Got it? anims from there, esp from here.

For a female character, obviously. But could be done for a male character, too.

Umpa-sexy-walk and realwalk not supported either. That's easy, though. Ask for realwalk and you got it.

If you want to use sexywalk for seducers and golden saints, make sure to load that before this.

======================

How to update, add new anims to your player character.

Place anims in meshes/character/_male/specialanims. rename as necessary to avoid overwriting.

Open the CS. Highlight NPC in the sidebar. Find Player. Double click. Find the animation tab. Check off the animations you want to use. Simple as that. Note that you can only use one of each type, so if you have idle, idle1, idle2, idle3, etc, choose the one you want to use.

You can also do this with any of your companions. Open the comps esp, find the comp and do like above.

Some user made anims are better than others, so if the anim you use has a bug, it's likely the anim, not how you set it up in the CS. Get a different anim. There's at least one idle anim on the site that causes a weird horse riding bug.