Oblivion

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torann

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torann

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this mod adds about 20 new weapons into the game with enchantments that do not use charge. However, these enchantments do not occur on each hit, rather they have a random chance to occur on each hit, reducing the power of the weapon to an equivilent weapon except that the weapon never loses its magical ability and never needs to be recharged. A

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this mod adds about 20 new weapons into the game with enchantments that do not use charge. However, these enchantments do not occur on each hit, rather they have a random chance to occur on each hit, reducing the power of the weapon to an equivilent weapon except that the weapon never loses its magical ability and never needs to be recharged.

An example: Call of Flame - 18 damage longsword with a 17% chance to deal 10 to 20 fire damage on strike.

The trade-off for having permanent magiacl capability is the randomness of the magic.

In addition to the the general elemental magic of fire, frost and shock there are also several special items created with the same magical properties but much more unique and powerful enchantments. These weapons include the Soul Harvester and Blackout.

You can find these weapons only in Ayleid ruins and the power of weapon and enchantment follow the standard level system that comes default in Oblivion.