OBLIVION
Xenius Race Compilation by Xenius
Oblivion » Races, Classes and Birthsigns
Added: 02/01/2010 - 10:58PM
Updated: 03/01/2014 - 11:00AM

955 Endorsements

1.31 Latest version

127,610 Unique D/Ls

203,050 Total D/Ls

731,827 Total Views

Uploaded by Xenius

Description

Last updated at 11:00, 3 Jan 2014 Uploaded at 22:58, 2 Jan 2010




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Name: Race Compilation
Author: Xenius
Forumthread:

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1: Description
2: Update List
3: Install\Uninstall
4: Version history
5: Requirements
6: Credits
7: Tools Used
8: Contact
9: Licensing

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1.Description
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This mod adds all my races to Oblivion
The one that was not available anymore is
also included. I made new normal maps for
the old races, so they should look a little
better, they still use the same textures.
All races use my new specular map for more realistic skin.

Why a compilation?

- Easier to (un)install, one meshes and textures folder for
11 races.
- Makes it easier for me to add new races, because
hairstyles and eyes are already available.
- Relatively smaller filesize (Comparision: Moon Elves and
Deep Elves = 120MB, 2 races, Compilation = 250MB, 11
races.

All races* have their own attributes, skill
bonuses and abilities. I spent quite some time doing
research about the races, to find out what would be the
best fitting attributes, skill bonuses and abilities No
vanilla abilities are being used.

Most of my old races were not really useful to play the
game because of the default attributes and no bonuses and
abilities, I did not care about it because I don't play the
game anymore.
Now you can use every race* to actually play the game.

*Except the Human and Void Wanderer races, which were added later.

Some races have a male version, but I don't like them. I
don't like how they look and I won't try to make them
better because I don't use them.

The following races are included:

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Race:
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Moon Elf

The most common of the elven subraces on Faerun are the moon elves. Thay have fair skin, sometimes tinged with blue, and hair of silver-white, black, or blue; humanlike colors are somewhat rare. Their eyes are blue or green, with gold flecks.

Female: 3 face textures, 2 headmeshes
Male: 1 face texture, 1 headmesh

Skills:
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Destruction - 10
Blade - 10
Light Armor - 10
Marksman - 10
Athletics - 5

Stats:
==========
Strength - 50
Endurance - 40
Speed - 50
Agility - 35
Personality - 35
Intelligence - 30
Willpower - 45
Luck - 35

Abilities:
==========
Moon Shadow
Moon Light
Moon Slash

==========
Race:
==========
Deep Elf

The Deep Elves are an elven race who long ago fled the overworld to live in darkness underground. There they developed their mental powers, evolving a natural gift for all forms of magic (including necromancy and earth magic), and adapted physically to their new environment, becoming shorter and weaker than other elves and losing all colouration. They are poor at hand-to-hand combat but excellent at fighting from a distance.

Female: 3 face textures, 2 headmeshes
Male: 1 face texture, 1 headmesh

Skills:
==========
Light Armor - 10
Blade - 10
Marksman - 10
Athletics - 10
Sneak - 5

Stats:
==========
Strength - 50
Endurance - 45
Speed - 45
Agility - 50
Personality - 40
Intelligence - 25
Willpower - 25
Luck - 40

Abilities:
==========
Low-light vision
Magic Shield
Joining Darkness

==========
Race:
==========
Battlespire Dark Elf

The dusky, fire-eyed Dark Elves of Morrowind are strong, intelligent and quick-footed people. They are legendary sorecers and warriors.

Female only.
1 face texture, 2 headmeshes

Skills:
==========
Alteration - 5
Conjuration - 10
Destruction - 10
Illusion - 5
Mysticism - 5
Restoration - 10

Stats:
==========
Strength - 40
Endurance - 40
Speed - 50
Agility - 40
Personality - 50
Intelligence - 40
Willpower - 30
Luck - 30

Abilities:
==========
Fire Resistance
Fire Gaurdian
Blaze

==========
Race:
==========
Drow

Drows are elves, their most notable feature is the black skin and their white hair. They are typically elven in appearance, other then their color. Drows live underground, in caverns as the Underdark. They have well developed infravision, due to the lack of light, but they tend to be very intolerant of sun- or magical light. They do not fight well under such circumstances and rather avoid them.

Female: 2 face textures, 2 headmeshes
Male: 2 face texture, 1 headmesh

Skills:
==========
Blunt - 10
Marksman - 10
Illusion - 10
Destruction - 10
Light Armor - 5

Stats:
==========
Strength - 40
Endurance - 30
Speed - 30
Agility - 50
Personality - 50
Intelligence - 40
Willpower - 50
Luck - 30

Abilities:
==========
Infravision
Dancing Light
Darkness
Faerie Fire

==========
Race:
==========
Dryad

The dryads are very closely associated with trees and each dryad has a particular tree with which she herself is closely linked. The dryads live close to these trees but they do not live in the tree. Dryads are very peaceful and usually known to be very shy.

Female only.
1 face texture, 2 headmeshes

Skills:
==========
Illusion - 15
Conjuration - 15
Marksman - 10
Light Armor - 5

Stats:
==========
Strength - 35
Endurance - 45
Speed - 50
Agility - 50
Personality - 40
Intelligence - 40
Willpower - 30
Luck - 30

Abilities:
==========
Gaurdian of Nature
Nature's Power
Charm
Tree Stride
Hide

==========
Race:
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Day Walker

Day Walkers are the strongest kind of Vampires. They have the powers of Vampires but none of their weknesses. They can
also use blood for special powers.

Female only.
5 face textures, 2 headmeshes

Skills:
==========
Athletics - 15
Blade - 10
Sneak - 5
Light Armor - 10
Marksman - 5

Stats:
==========
Strength - 50
Endurance - 45
Speed - 50
Agility - 50
Personality - 30
Intelligence - 30
Willpower - 30
Luck - 35

Abilities:
==========
Feed
Blood Shot [blood magic]
Blood Shield [blood magic]
Bloody Hell [blood magic]

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Race:
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Vampire

Vampires are beings who subsist by feeding on the blood of living creatures regardless of them being undead or a living person. Only during the night vampires are active, because they are vulnerable to sunlight. Because they are only active at night they have a pale skin. Same as the Day Walkers they can use blood for special powers.

Female only.
3 face textures, 2 headmeshes.

Skills:
==========
Athletics - 15
Blade - 10
Sneak - 5
Light Armor - 10
Marksman - 5

Stats:
==========
Strength - 50
Endurance - 45
Speed - 50
Agility - 50
Personality - 30
Intelligence - 30
Willpower - 30
Luck - 35

Abilities:
==========
Feed
Blood Shot [blood magic]
Blood Shield [blood magic]
Bloody Hell [blood magic]
Vampirism

==========
Race:
==========
Night Walker

Nightwalkers are the ultimate assassins. They live at night and they can become one with the darkness, they see everything but no one will see them.

Female: 3 face textures, 2 headmeshes
Male: 1 face texture, 1 headmesh

Skills:
==========
Athletics - 15
Blade - 10
Sneak - 5
Light Armor - 10
Marksman - 5

Stats:
==========
Strength - 30
Endurance - 45
Speed - 60
Agility - 50
Personality - 30
Intelligence - 30
Willpower - 30
Luck - 45

Abilities:
==========
Nightvision
Shroud of Darkness
Blackout
Fear the Dark

==========
Race:
==========
Night Elf

Night Elves are one of the oldest humanoid races on Azeroth. Thousands of years ago schism occurred between the ruling Highborne class of Elf mages and the rest of the population. Following the intervention of some Elven heroes and a group of warriors transported from the future, the night elf forces succeeded in preventing the Highborne from allowing the Burning Legion to permanently enter Azeroth, though the planet was shattered in the process. The cataclysm not only destroyed the magical Well of Eternity from which the elves drew their power but also most of the rest of the continent, resulting in a vast ocean separating the continents of Kalimdor, Eastern Kingdoms and Northrend.

Female: 2 face textures, 2 headmeshes
Male: 2 face texture, 1 headmesh

Skills:
==========
Conjuration - 5
Athletics - 10
Marksman - 10
Sneak - 10
Light Armor - 10

Stats:
==========
Strength - 40
Endurance - 45
Speed - 40
Agility - 50
Personality - 30
Intelligence - 40
Willpower - 40
Luck - 35

Abilities:
==========
Shadowmeld
Quickness
Nature's Barrier
Spirit Ally

==========
Race:
==========
Human

Humans are bipedal primates belonging to the species Homo sapiens (Latin: "wise man" or "knowing man") in Hominidae, the great ape family.They are the only surviving members of the genus Homo. Humans have a highly developed brain, capable of abstract reasoning, language, introspection, and problem solving. This mental capability, combined with an erect body carriage that frees the arms for manipulating objects, has allowed humans to make far greater use of tools than any other species. Mitochondrial DNA and fossil evidence indicates that modern humans originated in Hammerfell about 200,000 years ago.

Female only.
2 face textures, 2 headmeshes.

==========
Race:
==========
Void Wanderer

No description.

Female only.
3 face textures, 1 headmesh.

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2.Update List
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Update 1: v1.1
Release: 09-01-10

- Adds the Human Race
- Changes the Feed spell to a more balanced one
- Replaces the Night Elf skill bonus "conjuration" with
"restoration".

Update 2: v1.2
Release: 04-02-10

- Fixes not glowing eyes
- Adds Corean hairstyles

Update 3: v1.3
Release: 28-02-10

- Adds the Void Wanderer race

Features
- New black and white eyes
- 3 scarred face textures

Update 4: v1.31
Release: 19-07-10

- Modifies the vanilla vampire race to use eye meshes and
textures provided by this mod.
- Fixes possible eye texture deformation after becoming a vampire.

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3.Install\Uninstall
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Install:
Use 7zip to extract the files.

Move the Data folder to the Oblivion folder.

Uninstall:
Remove the following folders/files
Data\Meshes\ 00_Xenius\Races
Data\Textures\ 00_Xenius\Races
Data\Sound\Voice\Oblivion.esm\Deep Elf
Data\Sound\Voice\Oblivion.esm\Moon Elf
X.Races.Comp.esp

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4.Version History
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[02-01-10] 1.0 Release
[09-01-10] 1.1 Update
[04-02-10] 1.2 Update
[28-02-10] 1.3 Update
[15-04-10] 1.3 Merged main file uploaded
[19-07-10] 1.31 Update
[14-05-11] Links to the requirements have been added to the "Requirements" page

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5.Requirements
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HG EyeCandy Body

Roberts Male Body

Oblivion Patch v1.2.0416

Custom Race fixes:

Unofficial Oblivion Patch

or

Custom Race Fix + Boethia Shrine Custom Race Fix

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6.Credits
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Thanks to navetsea for the original body textures
Thanks to throttlekitty for the Head06 resource
Thanks to CapsAdmin for the Lattamer textures and PSD resource
Thanks to Dante90 for the short pierced elf ears
Thanks to idkrrr for the Saram and Sulhwa hair
Thanks to redheadstock at Deviantart for the brushes
Thanks to bunsaki for the voice mod
Thanks to -Ren- for the hairstyles
Thanks to necKros for the hair textures
Thanks to Sinblood for the white teeth textures
Thanks to Kafeid for the MultiPierced Ears
Thanks to scanti for the merged mouth and teeth
Thanks to Navetsea for the body textures
Thanks to WCS-Wildcat at DeviantArt for the brushes
Thanks to bazzabent-stock at Deviantart for the brushes
Thanks to linore at Deviantart for the brushes
Thanks to SuitePSDs at DeviantArt for the brushes
Thanks to Falln-Stock at Deviantart for the brushes

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7.Tools Used
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Adobe Photoshop CS4
Nvidia DDS plugin
Nvidia normal map filter
Nifskope
The Elder Scrolls Construction Set
7-Zip
Notepad
Tes4Edit

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8.Contact
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Please use one of the following contact forms:
Personal message
E-Mail

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9: Licensing
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You are allowed to use any part of this mod for your own creations.
You will have to ask permission from me first.
Translations are allowed, you will have to ask permission from me first.
When you decide to use any part of this mod you need to give proper credit.
Redistributing any part of this mod is not allowed under any circumstances.

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