Oblivion

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Demon_Fire_9842

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About this mod

WHAT IT DOES: This mod adds a script to every sigil stone so that, when activated in the world (it doesn\'t count if activated in the menu, you need to drop the stone and click on it) a menu will pop up asking you if you want to pick the stone up, upgrade combat, magicka, or stealth, or leave the stone where it is. If you choose to upgrade comb

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WHAT IT DOES: This mod adds a script to every sigil stone so that, when activated in the world (it doesn't count if activated in the menu, you need to drop the stone and click on it) a menu will pop up asking you if you want to pick the stone up, upgrade combat, magicka, or stealth, or leave the stone where it is. If you choose to upgrade combat, magicka, or stealth, the stone will dissappear and you will be given an item (combat upgrade, magicka upgrade, or stealth upgrade) that you must drop and activate in the same manner, which will then give you a choice as to which skill to upgrade by one point. Once you have picked which category of skill to upgrade, you cannot undo your choice, so be sure before you pick. Upgrading the skill counts towards leveling and everything, just like a normal level gain.

CONFLICTS: The only conflict I can see is with a mod that also adds scripts to any or all sigil stones.