Oblivion
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Ragna HighArc

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RagnaHighArc

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About this mod

This mod adds on-hit or on-strike destruction magic damage to enemies based on the type of elemental shield enchanted into the user\'s gauntlets when using hand-to-hand.

Permissions and credits
Name: On-hit Destruction Magic For Gauntlets
Version: 1.2
Date: 12/5/2009
Category: Gameplay Effects and Changes
Requirements: Oblivion Script Extender (OBSE)
Author(s): Ragna HighArc
Source: http://www.tesnexus.com/downloads/file.php?id=28564
Homepage: http://www.tesnexus.com/modules/members/index.php?id=1487913

Description
===========
This mod adds on-hit or on-strike destruction magic damage to enemies based on the type of elemental shield enchanted into the user's gauntlets when using hand-to-hand.

Details
=======
The mod is simple. The 1st type of elemental shield enchanted into a pair of gauntlets governs the type destruction magic that is released into anyone that is hit by hand-to-hand attacks.

So, someone wearing a 10point Frost-Shield enchantment will cause an extra 5 points of damage(elemental-shield/2) to anyone that is hit.

Resistances and weaknesses are not processed during the on-hit effect. So, anyone with 100points of Fire Resistance will still lose health when hit by fire-enchanted gauntlets. This is not a bug, but it's something i plan on adding in the future.

Install
=======
1. Copy files to (install folder)\Oblivion\Data\
2. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file(s).

Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.

Incompatibility
===============
No known problems.

History
=======

1.2 Improved the code

1.1 Fixed a problem that could arise when gauntlets have multiple enchantments. Download and overwrite previous file

1.0, 12/05/2009 - Initial release.

Contact
=======
http://www.tesnexus.com/modules/members/index.php?id=1487913

Credits
=======
Thanks go to documn and grmblf who helped me with the getNthEffectItemCode function's use.

Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.

Tools Used
==========
Oblivion Script Extender (OBSE) - http://obse.silverlock.org/
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp

Licensing/Legal
===============

You must contact me and obtain my permission before re-packaging any part of
this mod. If I do not respond within 2 months, feel free to do whatever you
like with this mod.