Oblivion

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ss7877

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There is a new version of mod. Pls look at http://www.tessource.net/files/file.php?id=2902 Mighty_Bows ver 1.0 (12 April 2006) Another mod with rebalance of bows - Now arrows have 95% chance to stay on a corpse (original = 50%) - Arrows stay on a ground 15 min (original = 1.5 min) - Max number of arrows that can stay = 100 (original = 1

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There is a new version of mod. Pls look at
http://www.tessource.net/files/file.php?id=2902

Mighty_Bows ver 1.0 (12 April 2006)

Another mod with rebalance of bows

- Now arrows have 95% chance to stay on a corpse (original = 50%)
- Arrows stay on a ground 15 min (original = 1.5 min)
- Max number of arrows that can stay = 100 (original = 15)
- Effective and maximum distance for arrows = 2 x original
- Gravity for arrows = original / 2 (for better aim)

New bow damage

Each bow now have damage (with full tension of bow-string) = 2 x 2H Warhammer from same material

Example:
Steel 2H Warhammer dmg = 16, steel bow damage = 32 (original = 9)
Daedric 2H Warhammer dmg = 28, daedric bow damage 56 (original 20)