Reapers Coldstone Town V_7
Oblivion » Cities, Towns, Villages and Hamlets
Oblivion » Cities, Towns, Villages and Hamlets
Added: 22/11/2009 - 03:20AM
Updated: 04/05/2010 - 01:47PM
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Description
Last updated at 13:47, 4 May 2010 Uploaded at 3:20, 22 Nov 2009
REAPER'S COLDSTONE TOWN V_6
By: Reaper9111
First Words:
THIS VERSION IS OUTDATED, PLEASE SEE THIS:
http://www.tesnexus.com/downloads/file.php?id=31183
1st January 2010; I'm curently Working on V_8, witch will add real quests (many new quests and dialogue) Coldstone will have a complete new atmpsphere even if it is already unique...
IF You want to use the BSA insted of all seperate files, Please use the NEW V_7 .ESP !
This version will no longer crash when entering coldstone upper part. "NO CTD"
This version might be the last version...depending if all the previously reported bug has been fix...
They should all been fixed (Missing texture for the "roof/staff/dog/katana/Torture items...ext")
This version is the Complete V_6 Version packed in a "BSA" for an easy install...
This version will No More overwrite your amulet and ring(old version where overwritting with dalls new jewelry textures.)
Version History:
New in V_7:
- Fix the Kvatch Gate issue (gate not openning in the quest)
- Fix the Ghost Ring bag (the player will no longer get stuck in menue when openning the bag)
- Removed Luminia's Weapons (was invisible in game)
- Remeved Bethzeda's Robe (was supposed to be removed long ago)
- Remove the Balcony map marker (was causing the horse of the player to appear on the balcony when
the player was traveling there)
- Fix the crash when picking up the new greaves and shirt (added in V_6 in the cupboard)
- moved the tower marker down hill a lil (so the player will actualy see the remote gate opening when approching)
New in V_6:
- added a new "more sexy" female meshe for Bethzeda's War Cuirass and Greaves.
- added a diferent meshes and enchantment to the old "reaper's Ring"
- added a new "upper shirt" for female in the bedroom as well as a new loincloth (both match Bethzeda's War suit)
- change the AI of the assassin in wolfburg fort to nomore hangout in coldstone poor quaters at night.
- the 2 Quests have been re-tested.
- Updated Read-me
New in V_5:
This version is an "UPDATES TO V_4 only, V_4 IS NEEDED"
- Finally found the cause of the Crash in Coldstone Upper part, It`s Fix, NO MORE CRASH/CTD.
- F.P.S. is much smoother then it was, i have remove 4 skeleton guardian on the tower roof/ 2 NPC and 1 Horse.
- Added the missing textures for the tower and the dog's face
- Added a summon Horse spell (witch is in the library)
New in V_4:
- All Missing Textures added (90 % sure of this) who know`s what i might have miss...
- A few traps added in the dungeon(s)
- Tower textures changed to be more Darker and different design !
- fix an item that was causing a CTD (crash)
- Fix many Wrong textures pathing
New in V_3:
- added a new level to the tower
- added a many usufull feature such as an ingredients sorter
- added many new lil details as usual...
- fix many lil issue
- added a quest for the ghost ring.
- many other thing... Sorry it's been too long,i can't remember everything! BUT IT'S WORTH THE V3 !-)
New Illumination Windows:
- Now the windows of the town will illuminate the dark night of Coldstone !
- Added only the meshes/textures needed for the window and the new .esp !
- Edited the Credit section.
New in V_2:
- the crypt (basement of the tower) has been completly remade to reflect a more "dark tower" crypt style
- a new dungeons whit 8 levels added (fort/ruins style)
- Coldstone now have a complete sewers system (connected to different house basement)
- a new set of armor, new cape style,many item retextured,a lot of new clothes pieces
- many, many things have been modify and added and only a few removed
- i have change the tower texture to match more my first idea of the mod (a dark tower)
- i also change the windmill,guard tower and bridge pillar to match the rest of the town's "brick style"
- the horse now have reins and use alienslof's horse textures
- the surrounding of "Stonehenge" has been revamp to make it look way better
- No new dialogue or quest added yet !
- i've try to improve the "FPS" in this version (in the town, in the club, in the tower bedroom)
- Many other thing that i can't remember at the momment !
New in V_1:
- added missing texture
- added a Walktrough file
- added a few lil details
- fix a portal that was a lil underground
- fix the name of some creature
- fix a weapon that was overpower
- edited the read-me file a lil
The Mod:
Features; Ingredients Sorter (S.I. and Tamriel), Static Alchemy Cauldron, Static Repair, Bathing Bonus, Forge Bonus,
Many Unique Scripted Items, New Weapons and Armors
This is version 3 of my baby Coldstone, it is at first intend to be a player home (evil tower), the player will have to
work a lil to get the ownership of this incedibly detailed evil tower trhough a non journal quest...the mod include a
complete new open town, with an extraordianary atmosphere... believe me ! i sure make something unique here !
there's lots of secrets hidden in coldstone... this include a brend new detailed non journal quest to get a really unique
item. Many has been change in V3, too many that i cant even rember half of it... the tower has change a lot with a brend
new level, the town has been expend a lil The FPS has been improved ! (i've try hard to get the best as i could concerning
this. like i said too many things change that i forget almost everything since i've been on this project for too long now
since V2... but there is some major change that you player will like and appreciate for sure (ex: Ingredient sorter has
been added) and MANY MORE !!!
This mod is the fruit of a many months of effort trying to bring in Tamriel a living and unique looking open town.
The Town of Coldstone is Epic... Any great fantasy/medieval town you can imagine would look realy close
to what i've done here, At least i've tryed!
The town is complete and fontional...A Mage's Guild, Fighter's Guild, A Fence
Many Outside shops, An Alchemist, Spell Merchant, A Strip-Club, A Prison, A Mine, Guard Tower, A Dock for the "Skyship", Sewers System, Mountain Pass, Ext...
And of course a Player Home that can be obtain via a lil Non-Journal quest.(The tower is design for dark caracter).
There's many things to be discoverd in Coldstone, many secrets lies here and there...just look closer to this
lil insignifient details... Who know's what you might end up finding.
Any type of caracter are welcome in this Epic looking town... To start your adventure you must reach Aerin's camp north
of cheydinhall.
For any Question directly related to the mod, like (how to, where's that) Check the Walktrough file Include.
For more agreement playing this mod all Npc are respawnable...It make it really aesy to "cheat" your game,
but this IS YOUR problem...
Requirements:
- You need your tamriel border disable to play the mod. (look for "Border remover" or something in TESnexus)
- You need Shivering Isles to play the mod.
- The Latest Patch
Recommended mods:
- Any great female body mod... (there's a few) I recommend Growlf`s Hot Body !
Compatibility/Incompatibility:
- This Mod is NOT Compatible whit my "Reaper's Tower" (the tower is modify and relocated in this mod)
- This mod IS compatible whit "Servant of the Dawn" (the dragon temple area is not modify)
- There will be lil issue with Heart of the Dead, there is a cave/temple entry that is hidden by my mod !it is always
possible to use the console command (TCL) to get in the ground to be able to enter this temple, but i think the will be
some clipping issue with the landscape due to both mod modifying this ground area !
This mods should be compatible whit any mod that modify the imediate area of dive rock, But will NOT
be compatible whit any mod that modify the Near North of dive rock.
For the rest of the mods...Please understand that there's alots of mods out there and that i can't name them
all here. For any future major incompatibility, please let me know in my TESnexus message box! You can find me
there as "Reaper9111".
Installation:
Just unzip the mod and drag the "Textures, Meshes, Reaper's Coldstone .esp" in your oblivion data folder.
if asked to combine/merge files, say yes to all. if asked to replace any files, say yes to all.Go in your data and
ACTIVATE the - Reaper`s Coldstone.esp -
Special Thanks:
- For New meshes/Textures and Help
My friend for her ideas and support
Bethesda
TESnexus.com
Yoyohobo665
Vagrant0
xxxEvandarrxxx
Dalls
xXxDarknessxXx
David Whitefang
Jaysus
TDA
AlienSlof
Growlf
MEO
Dragonblade86
Rulz
Jojjo
Logintodownload
Hel Borne
Mr Siikas
Centurion
Bad Andy
Khugan
Da Mage
Academician Nwahs
Madmole
Someone1074
Bronson
Damima
Mc Muffin
jlf2n
Skeleton K
Zira
Texian
Petrovich
Trollf
Martigen
UK47
Imrithor
Buies
Team Lost Spire
Team TES4 Gecko
Members of TESnexus
there is other that i forget, PLEASE FORGIVE ME !
Last Words:
Please, if you like the work of ANY modders including me, the least you can do, is to ENDORSE HIS/HER WORK !
I'm gonna ask the community to NOT re-upload this mod anywhere else! (Contact me for Any Other Request)
Thank You for downloading and i hope you will enjoy your new addon!
By: Reaper9111
First Words:
THIS VERSION IS OUTDATED, PLEASE SEE THIS:
http://www.tesnexus.com/downloads/file.php?id=31183
1st January 2010; I'm curently Working on V_8, witch will add real quests (many new quests and dialogue) Coldstone will have a complete new atmpsphere even if it is already unique...
IF You want to use the BSA insted of all seperate files, Please use the NEW V_7 .ESP !
This version will no longer crash when entering coldstone upper part. "NO CTD"
This version might be the last version...depending if all the previously reported bug has been fix...
They should all been fixed (Missing texture for the "roof/staff/dog/katana/Torture items...ext")
This version is the Complete V_6 Version packed in a "BSA" for an easy install...
This version will No More overwrite your amulet and ring(old version where overwritting with dalls new jewelry textures.)
Version History:
New in V_7:
- Fix the Kvatch Gate issue (gate not openning in the quest)
- Fix the Ghost Ring bag (the player will no longer get stuck in menue when openning the bag)
- Removed Luminia's Weapons (was invisible in game)
- Remeved Bethzeda's Robe (was supposed to be removed long ago)
- Remove the Balcony map marker (was causing the horse of the player to appear on the balcony when
the player was traveling there)
- Fix the crash when picking up the new greaves and shirt (added in V_6 in the cupboard)
- moved the tower marker down hill a lil (so the player will actualy see the remote gate opening when approching)
New in V_6:
- added a new "more sexy" female meshe for Bethzeda's War Cuirass and Greaves.
- added a diferent meshes and enchantment to the old "reaper's Ring"
- added a new "upper shirt" for female in the bedroom as well as a new loincloth (both match Bethzeda's War suit)
- change the AI of the assassin in wolfburg fort to nomore hangout in coldstone poor quaters at night.
- the 2 Quests have been re-tested.
- Updated Read-me
New in V_5:
This version is an "UPDATES TO V_4 only, V_4 IS NEEDED"
- Finally found the cause of the Crash in Coldstone Upper part, It`s Fix, NO MORE CRASH/CTD.
- F.P.S. is much smoother then it was, i have remove 4 skeleton guardian on the tower roof/ 2 NPC and 1 Horse.
- Added the missing textures for the tower and the dog's face
- Added a summon Horse spell (witch is in the library)
New in V_4:
- All Missing Textures added (90 % sure of this) who know`s what i might have miss...
- A few traps added in the dungeon(s)
- Tower textures changed to be more Darker and different design !
- fix an item that was causing a CTD (crash)
- Fix many Wrong textures pathing
New in V_3:
- added a new level to the tower
- added a many usufull feature such as an ingredients sorter
- added many new lil details as usual...
- fix many lil issue
- added a quest for the ghost ring.
- many other thing... Sorry it's been too long,i can't remember everything! BUT IT'S WORTH THE V3 !-)
New Illumination Windows:
- Now the windows of the town will illuminate the dark night of Coldstone !
- Added only the meshes/textures needed for the window and the new .esp !
- Edited the Credit section.
New in V_2:
- the crypt (basement of the tower) has been completly remade to reflect a more "dark tower" crypt style
- a new dungeons whit 8 levels added (fort/ruins style)
- Coldstone now have a complete sewers system (connected to different house basement)
- a new set of armor, new cape style,many item retextured,a lot of new clothes pieces
- many, many things have been modify and added and only a few removed
- i have change the tower texture to match more my first idea of the mod (a dark tower)
- i also change the windmill,guard tower and bridge pillar to match the rest of the town's "brick style"
- the horse now have reins and use alienslof's horse textures
- the surrounding of "Stonehenge" has been revamp to make it look way better
- No new dialogue or quest added yet !
- i've try to improve the "FPS" in this version (in the town, in the club, in the tower bedroom)
- Many other thing that i can't remember at the momment !
New in V_1:
- added missing texture
- added a Walktrough file
- added a few lil details
- fix a portal that was a lil underground
- fix the name of some creature
- fix a weapon that was overpower
- edited the read-me file a lil
The Mod:
Features; Ingredients Sorter (S.I. and Tamriel), Static Alchemy Cauldron, Static Repair, Bathing Bonus, Forge Bonus,
Many Unique Scripted Items, New Weapons and Armors
This is version 3 of my baby Coldstone, it is at first intend to be a player home (evil tower), the player will have to
work a lil to get the ownership of this incedibly detailed evil tower trhough a non journal quest...the mod include a
complete new open town, with an extraordianary atmosphere... believe me ! i sure make something unique here !
there's lots of secrets hidden in coldstone... this include a brend new detailed non journal quest to get a really unique
item. Many has been change in V3, too many that i cant even rember half of it... the tower has change a lot with a brend
new level, the town has been expend a lil The FPS has been improved ! (i've try hard to get the best as i could concerning
this. like i said too many things change that i forget almost everything since i've been on this project for too long now
since V2... but there is some major change that you player will like and appreciate for sure (ex: Ingredient sorter has
been added) and MANY MORE !!!
This mod is the fruit of a many months of effort trying to bring in Tamriel a living and unique looking open town.
The Town of Coldstone is Epic... Any great fantasy/medieval town you can imagine would look realy close
to what i've done here, At least i've tryed!
The town is complete and fontional...A Mage's Guild, Fighter's Guild, A Fence
Many Outside shops, An Alchemist, Spell Merchant, A Strip-Club, A Prison, A Mine, Guard Tower, A Dock for the "Skyship", Sewers System, Mountain Pass, Ext...
And of course a Player Home that can be obtain via a lil Non-Journal quest.(The tower is design for dark caracter).
There's many things to be discoverd in Coldstone, many secrets lies here and there...just look closer to this
lil insignifient details... Who know's what you might end up finding.
Any type of caracter are welcome in this Epic looking town... To start your adventure you must reach Aerin's camp north
of cheydinhall.
For any Question directly related to the mod, like (how to, where's that) Check the Walktrough file Include.
For more agreement playing this mod all Npc are respawnable...It make it really aesy to "cheat" your game,
but this IS YOUR problem...
Requirements:
- You need your tamriel border disable to play the mod. (look for "Border remover" or something in TESnexus)
- You need Shivering Isles to play the mod.
- The Latest Patch
Recommended mods:
- Any great female body mod... (there's a few) I recommend Growlf`s Hot Body !
Compatibility/Incompatibility:
- This Mod is NOT Compatible whit my "Reaper's Tower" (the tower is modify and relocated in this mod)
- This mod IS compatible whit "Servant of the Dawn" (the dragon temple area is not modify)
- There will be lil issue with Heart of the Dead, there is a cave/temple entry that is hidden by my mod !it is always
possible to use the console command (TCL) to get in the ground to be able to enter this temple, but i think the will be
some clipping issue with the landscape due to both mod modifying this ground area !
This mods should be compatible whit any mod that modify the imediate area of dive rock, But will NOT
be compatible whit any mod that modify the Near North of dive rock.
For the rest of the mods...Please understand that there's alots of mods out there and that i can't name them
all here. For any future major incompatibility, please let me know in my TESnexus message box! You can find me
there as "Reaper9111".
Installation:
Just unzip the mod and drag the "Textures, Meshes, Reaper's Coldstone .esp" in your oblivion data folder.
if asked to combine/merge files, say yes to all. if asked to replace any files, say yes to all.Go in your data and
ACTIVATE the - Reaper`s Coldstone.esp -
Special Thanks:
- For New meshes/Textures and Help
My friend for her ideas and support
Bethesda
TESnexus.com
Yoyohobo665
Vagrant0
xxxEvandarrxxx
Dalls
xXxDarknessxXx
David Whitefang
Jaysus
TDA
AlienSlof
Growlf
MEO
Dragonblade86
Rulz
Jojjo
Logintodownload
Hel Borne
Mr Siikas
Centurion
Bad Andy
Khugan
Da Mage
Academician Nwahs
Madmole
Someone1074
Bronson
Damima
Mc Muffin
jlf2n
Skeleton K
Zira
Texian
Petrovich
Trollf
Martigen
UK47
Imrithor
Buies
Team Lost Spire
Team TES4 Gecko
Members of TESnexus
there is other that i forget, PLEASE FORGIVE ME !
Last Words:
Please, if you like the work of ANY modders including me, the least you can do, is to ENDORSE HIS/HER WORK !
I'm gonna ask the community to NOT re-upload this mod anywhere else! (Contact me for Any Other Request)
Thank You for downloading and i hope you will enjoy your new addon!
