Clean Ayleid Ruins Independent Version
Oblivion » Modders Resources & Tutorials
Oblivion » Modders Resources & Tutorials
Added: 09/11/2009 - 03:30PM
Updated: 09/01/2010 - 06:17PM
Description
Last updated at 18:17, 9 Jan 2010 Uploaded at 15:30, 9 Nov 2009
***For more pictures of this mod, and of how it appears on a good computer, check: http://tesnexus.com/downloads/file.php?id=6711 ***
**UPDATE**
The update adds brick textured ARPit meshes, decorated ARRmWall meshes, and adds Secret Walls in both brick and flat texture to the ESM. It also corrects an issue with the texture path of ARPitWallTall01. It also adds all the Ayleid traps and triggers, retextured to fit the style of clean Ayleid ruins.
==Description==
This modders resource adds a clean and new looking variation of Ayleid ruins. This resource was originally created by Ceano, but modified all Ayleid ruins in the game, and this resource made all the meshes independent so there can be both old and weathered Ayleid ruins, and new and clean Ayleid "ruins" built with this resource. Also, one could use this resource to create and house or even a full out Ayleid City. ESM included with all meshes imported for use. Also included is an ESP which may be modified freely by anyone should you wish to continue it, but it is mainly a very small example of what can be done with this resource with a little creativity.
==Bugs==
If any texture path is incorrect, or any mesh imported wrong, or any other bug is encountered, contact me and I will fix it ASAP.
==Thanks==
Ceano for the original meshes and textures.
Nifskope for the ability to modify texture paths within meshes.
Bethesda for Oblivion and the Construction Set.
GIMP for texture edits I did.
DDS Converter 2.1
IZArc for the ability to 7z this file, greatly reducing size.
**UPDATE**
The update adds brick textured ARPit meshes, decorated ARRmWall meshes, and adds Secret Walls in both brick and flat texture to the ESM. It also corrects an issue with the texture path of ARPitWallTall01. It also adds all the Ayleid traps and triggers, retextured to fit the style of clean Ayleid ruins.
==Description==
This modders resource adds a clean and new looking variation of Ayleid ruins. This resource was originally created by Ceano, but modified all Ayleid ruins in the game, and this resource made all the meshes independent so there can be both old and weathered Ayleid ruins, and new and clean Ayleid "ruins" built with this resource. Also, one could use this resource to create and house or even a full out Ayleid City. ESM included with all meshes imported for use. Also included is an ESP which may be modified freely by anyone should you wish to continue it, but it is mainly a very small example of what can be done with this resource with a little creativity.
==Bugs==
If any texture path is incorrect, or any mesh imported wrong, or any other bug is encountered, contact me and I will fix it ASAP.
==Thanks==
Ceano for the original meshes and textures.
Nifskope for the ability to modify texture paths within meshes.
Bethesda for Oblivion and the Construction Set.
GIMP for texture edits I did.
DDS Converter 2.1
IZArc for the ability to 7z this file, greatly reducing size.
