Oblivion

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seiggy

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About this mod

***************************************************** SeiGGy\'s Elemental Horses V 3.0 FINAL ***************************************************** 1. Installation Extract archive to your Oblivion/Data installation folder Launch TES4, go to Data Files, and make sure the check box for Elemental Horses.rar is checked... 2. Ver

Permissions and credits
*****************************************************
SeiGGy's Elemental
Horses
V 3.0 FINAL
*****************************************************

1. Installation

Extract archive to your Oblivion/Data installation folder
Launch TES4, go to Data Files, and make sure the check box
for Elemental Horses.rar is checked...

2. Version History

V3.0 - Fixed all texture issues!! Added Saddlebags mod for the Ethereal Horses! (Does not apply to other horses, still need saddlebags latest release for them to work) Numerous other small tweaks!

V2.6 - New textures for the horses, plus the
NPC now wanders around a little
and will cast conjuration spells sometimes
if you loose him, just wait around, he'll
show back up eventually.

3. About Mod

Elemental horses adds 3 Ethereal Horse summon
spells on sale from a NPC at the Imperial City stables,
near the city gates. Look for the guy in black robes
standing in the horse stable. They sell for a small
amount of gold, but require 50 Skill in Conjuration
to help balance out their extreme speed and abilities.

If you don't see him, just wait around, at nightime he has a tendancy to wander around a bit, and usually will wind up inside the stable house, or around the IC somewhere...but he always returns to his "spot" by about 10am at the latest...

Horses take about 2-3 seconds to summon, 1st cast will summon them, second cast will desummon them, so dont go casting like mad crazy!

The Frostmere will walk on water too!

4. How to Contact the Author

check me out on #oblivion-cs on IRC @ Quakenet