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LARGER OGRES AND TROLLS v1.2 GENERAL INFORMATION Author: Neeboo Nine File Size: 1.74 Mb ----------------------------------------------------------------------------------- v1.2: ----------------------------------------------------------------------------------- New troll sounds more appropriate to the larger size to replace the

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LARGER OGRES AND TROLLS [etc] v1.2

GENERAL INFORMATION
Author:Neeboo Nine
File Size: 1.74 Mb

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v1.2:
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New troll sounds more appropriate to the larger size
to replace the relatively wimpy default sounds
(plus minor size tweak)

-Place the wav files in Oblivion\Data\Sound\fx\npc\troll folder
-Place esp file in Oblivion\Data folder
-Activate esp in Data Files

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v1.1 changes:
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Tweaked, resized more types of creatures - The following are resized larger.. some slightly (such as Dremora) some considerably more (such as adult Clannfear):

Ogres, Trolls, Clannfear, Flame Atronarchs, Dremora

Trolls reduced slightly from v1.0 as they were still a little too large for some environments. Not every creature will necessarily have access to/fit any space, but I don't have a problem with this as long as it is within reason (this is the case with some of Oblivion's unmodified creatures as well).

I have also released a modified version of Tag's Natural Wildlife mod, which changes animal sizes/appearances while preserving Tag's AI modifications (See "Natural Wildlife - resized" at TES Source)

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v1.0 readme:
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As I caught my first glimpse of an ogre in the distance it cut a fearsome profile in the mist. As I closed in I found it kind of disappointing that it was actually shorter than me and looked disturbingly out of scale. The same thing happened soon after during a random encounter with a troll. When I hear "troll" or "ogre" I think "big" and the meshes seem to lend themselves to something with a more imposing stature.

Searching the forums I found others agreed and tried downloading a mod that addressed this. What I found was a much larger troll (great..) that could not pursue me through a cave tunnel because it couldn't fit through (..not so great). So I decided to try and make a mod on my own that would make the trolls and ogres larger but not so big that it would cause problems like this.

I tested this for both trolls and ogres in a cave dungeon and after some trial and error it seems to have worked. I made them both as large as possible while still being able to navigate the tunnels. I don't know if there are tighter environments in which they may appear though as I'm not very far along in the game.

I intended to do a similar mod for larger bears and timber wolves (I think the original bears especially are too small as well).. but it seems to conflict with the Natural Wildlife mod - Resized creatures seem to lose their passive AI..