This mod replaces the pre-made spell names with the effect name and specifications (e.g. \"Captivating Touch\" is \"Charm, 24, 30s\"). The new spell names make it easier to locate your intended effect and follow the format \"Spell Name\", , , , (where \"*\" or lack thereof denotes a Ranged (Target)
Permissions and credits
Credits and distribution permission
Other user's assetsThis author has not specified whether they have used assets from other authors or not
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
This mod replaces the pre-made spell names with the effect name and specifications (e.g. "Captivating Touch" is "Charm, 24, 30s"). The new spell names make it easier to locate your intended effect and follow the format "Spell Name",
, [magnitude], [radius], [duration] (where "*" or lack thereof denotes a Ranged (Target) spell or Touch spell)
Installation: Unzip the file into the Data directory of your Oblivion installation. Make sure to select "Data Files" when launching Oblivion and place a checkbox in the "ES4_Spell Names by Effect.esp" line-item.