I HAVE REUPLOADED THE MESH FIX BECAUSE THE *.NIF FILE HAS TO BE IN Data/Meshes/Landscape/LOD
This OMOD is for the people who are playing the amazing Modification Stirk from The Tamriel Rebuilt Team. To see the island from the distance (for example Anvil Lighthouse) there already exists the needed meshes from igerup
http://www.tesnexus.com/downloads/file.php?id=24596
This file is not available at the moment so I will provide them. The mesh fix has been made by igerup and all credits go to him.
If the TR Team or igerup have problems with this upload please contact me.
But there is also the lack of texture LOD (not the colourless bottom of the sea) and because not all people know the procedure of creating a landscape LOD I will provide them.
This Texture was created with the TES4 Construction Set. For me I created some high-resolution LOD Textures (2048 and 4096) but for this small island it is definitely not necessary.
Original Download - Stirk 1.2:http://www.tesnexus.com/downloads/file.php?id=22401
CREDIT:
TAMRIEL REBUILT TEAM for creating Stirk
IGERUP for providing the meshes for Stirk
This OMOD is for the people who are playing the amazing Modification Stirk from The Tamriel Rebuilt Team. To see the island from the distance (for example Anvil Lighthouse) there already exists the needed meshes from igerup
http://www.tesnexus.com/downloads/file.php?id=24596
This file is not available at the moment so I will provide them. The mesh fix has been made by igerup and all credits go to him.
If the TR Team or igerup have problems with this upload please contact me.
But there is also the lack of texture LOD (not the colourless bottom of the sea) and because not all people know the procedure of creating a landscape LOD I will provide them.
This Texture was created with the TES4 Construction Set. For me I created some high-resolution LOD Textures (2048 and 4096) but for this small island it is definitely not necessary.
Original Download - Stirk 1.2:http://www.tesnexus.com/downloads/file.php?id=22401
CREDIT:
TAMRIEL REBUILT TEAM for creating Stirk
IGERUP for providing the meshes for Stirk