Oblivion

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Dall

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Dall

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About this mod

Bruma is basically players-house mod, landscape/climate overhaul mod and creatures retexture mod but there is more. As for what it does it improves Bruma Interior / Exterior and good part of surrounding Jerall Mountains. These snowy ranges are now much more like real Nordic Sage North. In comparison Bethesda\'s Bruma is dirty and muddy being sprin

Permissions and credits
---README---

for Dalls_ Bruma

part Two in Cities Improvement Series

v1.0

19/08/2009

Bruma is players-house mod, landscape/climate overhaul mod and creatures retexture mod but there is more. As for what it does it improves Bruma Interior / Exterior and good part of surrounding Jerall Mountains. These snowy ranges are now much more like real Nordic Sage North. In comparison Bethesda's Bruma is dirty and muddy being spring / summer while this one is definitely very different being crunchy and pristine high-winter. Heavy ice and snow are everywhere and weather and climate are adjusted to match. This solidly frozen wilderness is now populated with some new exiting creatures good for mainstay Nordic sport - Hunting. Near North Gate there is now brand new luxurious Nordic house which will eventually belong to you. This noble house is well suited for higher level player with loads off loot or private possessions but it will be of use to any other level as well. There are two horses of outstanding quality and beauty which come with house.

This mod is de facto overhaul of Bruma City/Bruma Area and better part of Jerall Mountains North Reaches. All Bruma houses look much better as they now have improved wood, stone, carvings and roof (snow) textures and city as whole has received considerable face-lift. Climate is adjusted as well. Real must have for all full-blooded Nords, ice/snow lovers and all others who would like to have classical Icewind Dale style playground for their RPG adventuring. For more visual info on the subject have a look at posted pictures.



Story:

If you want this new house you need to go and visit your blood relative in Bruma. That is all you really need to know in advance. ;)

Part Two in my Cities Improvement Series. Part One Skingrad can be found at:

http://www.tesnexus.com/downloads/file.php?id=26029


Installation:

Extract or copy/paste all files into your Oblivion game folder. When you are asked to overwrite files under meshes and textures, select 'yes to all'.
Activate Dalls_Bruma.esp mod plug-in to get it into game. Load order can be of importance if you already have similar mod/mods. Last one in load order wins.
As for new textures you need to have Archive Invalidation Invalidated! or something similar in place.

Important:

Before use make back-up save anywhere else but Bruma / general Bruma area! If perchance you are already using some landscape / rocks / wood textures mod back them up as I am replacing few of these. Activate / Start this mod from that (outside Bruma -snow-region) save. This is very important step with this mod as with any other landscape / urbanspace changing mod.
If this is not observed you might encounter visual oddities which will become if saved irreparable part of your game saves.

Incompatibilities/bugs:

I am not aware of any bugs or incompatibilities as I am not changing any game quests but quite naturally any other mod which changes same world/cell space as mine will clash with it. In that case choose which one will load last as that one wins.

Note on Dalls_Crowded Cities v0.98: Immersion add-on. Modified version of Crowded Cities mod by BkWyrm13. Less arms and helmets, some clothes taken out-some new ones put in. Makes crowds look more citizen like . Some other minor modifications as well. Working fine but still work in progress . If you are already using Crowded Cities you will need to choose which one you like better as you can have only one of these two active at one time.

Note on Snowy Leaves: More snow on winter leaves for real winter feel and much better snowflakes.



Use:

Use it as you like without need to contact me for permission but due credit is expected.

Enjoy! ;)

Credits:
Special thanks and credits to Qarl for landscape textures I have used / modified and to Bethesda for the rest.