OBLIVION
Deadly Reflex OMOD by Skycaptain - OMOD by Reon
Oblivion » Gameplay Effects and Changes
Added: 27/07/2009 - 09:40PM
Updated: 06/06/2011 - 06:08AM

1,752 Endorsements

6.0 Latest version

47,894 Unique D/Ls

87,354 Total D/Ls

262,746 Total Views

Uploaded by reon

Description

Last updated at 6:08, 6 Jun 2011 Uploaded at 21:40, 27 Jul 2009

OMOD of Deadly Reflex by Skycaptain.

Compiled this OMOD of Deadly Reflex because the installation is non trivial, turning a lot of people away. An install script prompts you for all the options and puts the files in the correct load order. Keep in mind, this is Skycaptains mod, I have made no changes to the files or file structure. Any questions regarding mod specific issues need to go to him. Also for screenshots and information about his mod check the link above.

The script checks for some requirements, but not all because "If GraphicsExtenderPresent" doesn't seem to work with the latest version of OGE and I won't check for other mods because the names could change through updates and some are merely OBSE plugins. Just make sure to read the information below, all of the required mods/plugins are easy to install. One thing to make sure of is that you have OGE installed if you plan to enable screen blood splatter because the script allows you to enable blood splatter even if you don't have OGE. So make sure you have OGE if you want screen blood splatter or your going to have issues. Scripting suggestions/criticism are welcome, but report bugs on the Deadly Reflex thread (check Skycaptains Deadly reflex page, link above).


. . : : Updates : : . .

+April.19.2011::DR6
Script now checks for OBMM v1.1.2

+April.17.2011::DR6
Added DR6 beta101 OMOD.
Rewrote Nexus file entry to make viewing easy.

+November.21.2009::DR5
Removed OBSE version checking. OBSE still required.


. . : : Required : : . .

+Oblivion v1.2.214 - Download the patch for your respective version.
+OBMM - Oblivion Mod Manager v1.1.2 or higher.
+OBSE - Oblivion script Extender v0019 or higher.
+NifSE
+Drop Lit Torches


. . : : Optional : : . .

+OBGEv2 Core - Only required if you want screen blood splatters.
+MenuQue - Only required if you want to use HUD Status Bars.
+HUD Status Bars - Only required if you want to see the Momentum HUD status bar.


. . : : Instructions : : . .

1) Make sure you have the required mods/plugins.

2) Uninstall/Deactivate previous Deadly Reflex versions.

3) Perform a clean save by loading up your save file and saving. This is to make sure that none of the old DR scripts are going when you load up DR6.

4) Place the "Deadly Reflex 6 - Combat Moves 6.0.omod" file in the OBMM "mods" folder.
Usually here: "C:\Program Files\Bethesda Softworks\Oblivion\obmm\mods\"

5) Run OBMM, activate the mod, and select the options you want.

Note: The following steps are optional and require going through ini files and making changes.

6) Configure HUD Status Bar if you installed the optional mods for it.
a) Navigate to the "INI" folder.
Usually here: "C:\Program Files\Bethesda Softworks\Oblivion\data\INI\"
b) Open "DR Hud Status Bars.ini" and make the changes you want.
Check readme for more info.

7) Configure Deadly Reflex through text file.
a) Navigate to the "DeadlyReflex" Folder
Usually here: "C:\Program Files\Bethesda Softworks\Oblivion\data\INI\DeadlyReflex\"
b) Open "DeadlyReflexINI.txt" and make the changes you want.
Check readme for more info.

Note 2: The readme can be found on Skycaptain's Deadly Reflex page or opened by right clicking the omod from the list in OBMM and selecting "View readme".