With this mod, player vampires who are in danger of dying sometimes enter into a \"frenzy\" state, which grants them increased attributes (Endurance, Speed, and Strength) and skills (Acrobatics, Athletics, and Hand to Hand).
Changes for V2.0:
- In addition to low health triggering a possible frenzy, critical damage to the player can now a
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With this mod, player vampires who are in danger of dying sometimes enter into a "frenzy" state, which grants them increased attributes (Endurance, Speed, and Strength) and skills (Acrobatics, Athletics, and Hand to Hand).
Changes for V2.0:
- In addition to low health triggering a possible frenzy, critical damage to the player can now also send the vampire into a frenzy
- All vampires can now enter a frenzy instead of just players with Vampirism50 or greater
- Reduced the "buff" effects to more reasonable values
- Leveled the "buff" effects so now a level 20 character will receive a much greater boost than a level 5 character, for instance.
- Increased the maximum health with which a vampire can frenzy from 10% to 15%
- The player's Luck attribute now determines how likely he/she is to frenzy when in danger
- Added a requirement that the player regenerate health to at least 50% between frenzies
Known Issue:
- The Vampire Frenzy effect will sometimes be added erroneously after resting.