Oblivion

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Created by

P-Luke

Uploaded by

JCP768

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About this mod

This mod allows you to continue taking contracts for the Dark Brotherhood after you have completed the dark brotherhood questline. Arquen now actually trusts you with more important jobs then running from Bravil to Cheydinhal!

Permissions and credits
If you liked this, and own New Vegas check out the even better "Hitman" mod here!
http://www.newvegasnexus.com/downloads/file.php?id=39537


Dark Brotherhood Continued

This mod was a WIP by Pluke of the Bethsoft forums, I have received permission from him to rehost this here.

The file does not come with a readme but the premise is quite simple; after becoming Listener Arquen will give you random hits every once in a while when you talk to her. The NPCs are created then and randomly placed.... I'm sure pluke could describe it better so here's the Text from the forum topic:
http://www.bethsoft.com/bgsforums/index.php?showtopic=873715

"Contract Types in currently released version:
1. Assasination Contract
Assasinate your target in any way you wish.

2. Poison Contract
Kill your target using a bottle of poisoned mead.

3. Imperial Contract
Remind the imperial Legion to back off.

4. Expedition Contract
Get out in the wild, and hunt down targets inside caves, forts and mines.

5. Hunt Contract
Hunt down and assasinate targets travelling from one place to the next.

6. Sanctuary Contract
Convince the count of Cheydinhal to keep his mouth shut.

7. Black Horse Contract
Prevent an ex-client from giving an interview to the Black Horse Courier.


Features in currently released version:
- Threatening
Threaten your target - will they call the guards, or will they fight you?

- Custom books
Great collectors books, for those who keep a library.

- more then a hundred different possible names for the targets
50 male names, 50 female names, and a lot of location-based names.

- more then a hundred different possible locations for the targets
Targets can spawn in any city, in any tavern, and in tons of caves, forts, mines, chapels, guard houses, dungeons and castles.

- new types of ingredients designed for poison-brewers.
Adds 3 types of mushrooms, as well as 3 types of mushroom seeds (not plantable), with poison characteristics.

- new types of deadly items for more "puppeteer"-type players.
Such as Poisoned Wine, Poisoned Pie and Sleeping Poison.


Why choose DB:Continued?

DB:Continued is a completely random, yet infinite quest mod. You won't have completed this mod simply by playing through a questline - every challenge will be different. Although targets hardly have a background story. They have a random personality, giving them unique fighting strategies; some will run right away, some will fight until their death, and some will fight you until they're heavily wounded, and then try to escape.

Also tell me if you have any mod conflicts or if the script goes wrong and does not allow you to complete or even start a contract.
Second, go to your oblivion launcher (or mod tool) and activate the mod.
Third, go ingame (complete the DB questline if you haven't already) and speak to Arquen in the sanctuary."