Oblivion
0 of 0

File information

Last updated

Original upload

Created by

Radu Samanc

Uploaded by

RaduSamanc

Virus scan

Safe to use

Tags for this mod

About this mod

This is a patch for Akatosh Mount By Saiden Storm that allows you to buy the spell to summon dragons rather than have it given to you.

Permissions and credits
Name: Akatosh Mount Earn The Wyrm
Version: 1.0
Date: 6/25/2009
Category: Gameplay Effects and Changes
Requirements: Shivering Isles Patch 1.2.0.201, Oblivion Patch 1.2.0.214, Player-Created MOD(s): ???
Author(s): Radu Samanc
Source: http://www.tesnexus.com/downloads/file.php?id=10819

Description
===========
This is a patch for Akatosh Mount By Saiden Storm that allows you to buy the spell to summon dragons rather than have it given to you.

The original mod can be found here: http://www.tesnexus.com/downloads/file.php?id=10819

Location
========

You can purchase the spell from Calindil in the The Mystic Emporium in the Imperial City.

Details
=======

This mod disables the quest that auto-magically give you the spell to summon dragons. Instead you must buy it from Calindil. In addition, the spell has a magica cost of 200. In other words, you'll have to earn it by getting good at magic and saving some gold septims.

Why make it buyable? Well... If I create a Behemoth Tank of a Barbarian that would rather eat dragons much less summon them and ride them, what would he want with a spell like this? This allows only select characters to have this ability. Others can simply remain oblivious to it.

The spell has been renamed to Summon The Wyrm. Wyrm is Old English for Dragon, in case your wondering.

This file is only an .esp and a readme text file. It uses .esp mastering which means that Akatosh Mount By Saiden Storm.esp acts as a master to my Akatosh Mount Earn The Wyrm.esp

My .esp should load immediately after Akatosh Mount By Saiden.esp.

Please keep in mind that this mod will not magically remove the spell if you already started a game with Akatosh enabled. Once the spell is in your inventory... thats it.
It will only work on new games.

Do not attempt to edit this file without first consulting Wrye Bash's docs on .esp masters! If you simply load it in the Construction Set and save, it will stop working!

Install
=======
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Oblivion\Data\
4. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file(s).

Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.

Upgrade
=======


Incompatibility
===============

None Known.

Known Issues or Bugs
====================

None Known.

History
=======

1.0, 2009/06/25 - Initial release.

Contact
=======

I'm hell to contact.

Credits
=======

Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.
Thanks to Saiden Storm for creating such a great mod.

Tools Used
==========
Oblivion Mod Manager - http://www.tesnexus.com/downloads/file.php?id=2097
TES4Edit - http://www.tesnexus.com/downloads/file.php?id=11536
TES4Gecko - http://www.tesnexus.com/downloads/file.php?id=8665
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Wrye Bash - http://wrye.ufrealms.net/Wrye%20Bash.html

Licensing/Legal
===============
You can do whatever you want with this mod but all I ask in return is that
you give me credit if you distribute any part of this mod.