Oblivion

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Annoiu

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Modifies all race characteristics so they exist at the end of the game as well as the beginning. e.g. A Breton\'s 25% bonus to Intelligence will be 25% with a base attribute of 40 for a modified value of 50 or with a base attribute of 100 for a modified value of 125. Likewise her penalty to endurance will be 25% at base skill values of 40 o

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Modifies all race characteristics so they exist at the end of the game as well as the beginning.

e.g. A Breton's 25% bonus to Intelligence will be 25% with a base attribute of 40 for a modified value of 50 or with a base attribute of 100 for a modified value of 125. Likewise her penalty to endurance will be 25% at base skill values of 40 or 100 for adjusted values of 30 and 75 respectively.

The mod is designed to be used with new games. the birthsign adjustments might cause problems with games in progress. If you prefer not to adjust your birthsign use the noBS version below.

Also the mod won't adjust current base values to account for initial base values in games that were started without the mod. It will simply calculate the adjustments using whatever the base values are at the time the mod is installed. However this won't effect the eventual maximum size of the adjustment. A 25% adjustment will still be 25 at base value 100.(Note I said "base values" this doesn't include temporary adjustments)

If the mod is added to a game in progress you may have to wait for the character to level or cure disease for the adjustments to take effect.


See the readme for more details

Version is .9 because I don't know if this works for anybody but me. The mod is complete so far as I know.