Oblivion
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MattW

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Matt5069

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About this mod

this includes 7 new races, 2 new classes and another birthsign

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This mod is still in beta testing and im still thinking of new content to add to make it even better. So far this includes 6 new races along with a god race. I also added 2 new classes to go along with a couple of the new races. And a new birthsign for 2 of the races.

*****IMPORTANT*****
I have recently found out that if u start as one of the new races as a new character the Emperor and the Blades wont come to ur cell in the tutorial part, so if u wish to play as one of the races start as a normal race then when the emperor is done talking to u use the ShowRaceMenu command or wait till the end of the sewers to change your choice. This is the only problem I have found and I will attempt to fix this and any other problems I may come across

RACES___________________________________________________________________________

DREMORA- These are the demons from Oblivion but now as a playable race and a very tough one to. They are very large and make excellent fighters and start with the spell Oblivion Fire.

GOLDEN SAINT- This is the god race that was mentioned earlier. They are a little taller than Imperials and start with very high stats. They also start of with spells that can completely break and opponent down, quickly escape or utterly destroy him/her.

LEPRECHAUN- yes leprechaun, this was kind of a joke at first but then it turned into a pretty good idea so i kept it lol. These guys are short little money makers, they are good in selling and buying goods but can be pretty good with a blade after some training.

GIANT- The classic giant is now added to Oblivion lol. Not much to say bout these guys except that theyre rlly tall and have good strength and not so good intelligence. (this goes for the golden saint as well, because of their size you might need to use sneak to be able to grab items that are under tables or shelves or whatever)

MOGLIN- These annoying and clever little theives are basically reall short Orcs. They are a bit shorter than the Leprechaun but are the perfect assasins or thieves. These guys can rob someone(or kill them and loot) and then escape in a blink of an eye.(these guys are very small, about the size of an imperials leg, so be prepared to jump ontop of tables to get a book or whatever you need. Moglins require a little extra role playing and same goes with the leprechauns)

VAMPIRE- Not exactly a god race because of the big disadvantage (the sun) but they still are very powerful. When you start you are a %50 vampire and im not sure yet if you can make that percentage go up or down yet (i know u can if u become a vampire the normal way but im not sure if its the same if the character starts that way) In the day you still face the sun damage as if u were a %50 vampire and your fire weakness and disease resistance are the same.(im not sure if u can do the quest to become vampire with this race, not that u need to anyway)

HALF-VAMPIRE- Much like the Vampires but not as strong and they can go about during the day! They look just like the Vampires but their weaknesses and strengths are different. *It may be possible to become an actual vampire normally with this race i think*

CLASSES & Birthsigns____________________________________________________________

MERCHANT- this class was made to go along with the Leprechaun race but can also work equally well with the Moglins probably. The main attribute for this class are helpful to make money selling and buying and also to steal a bit.

HUNTER- Not the traditional hunter (beast taming, setting traps) no this was created mainly for the Vampire races. The attributes match well with those of the 2 vampire races. This increases your ability to strike down your enemies stealthly mainly, but because of destruction added in its also possible to fight head on.
*MORE TO COME.................*

Birthsigns-The Shadow- this was obviously made for the 2 vampire races. This grants the power of water walking. (i know this doesnt sound like it goes together but it looks pretty cool at nght just standing on the water, plus it comes in handy to escape)