Limeroth Tapestry: A Modders' Resource by AlienSlof and Tanya
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Due to much silliness, I decided to make a limeroth tapestry for use in my projects. I swore at GIMP considerably and appealed to AlienSlof for help with the accursed texturing, which she did. The result here is a tapestry with a lime green daedroth on it, perfect for Sheogorath roleplayers or any others who like silliness in their game.
As it's a resource, I've not included an ESP--just meshes, textures, and the source PSD file for those wanting the same satiny effect on their own textures.
Requirements:
Oblivion (obviously!)
The Elder Scrolls Construction Set
NifSkope (if you want to retexture this)
GIMP and/or Photoshop with appropriate DDS plugins
Installation:
Copy and paste the meshes and textures folders into your data folder. Place them into the game via the CS--there are tutorials on mesh pathing, and item placing. You just have to use a search engine of some sort.:)
Credits:
Bethesda for the original mesh and textures
AlienSlof for help with retexturing and for making the normal map
me for the base retexture
Contact:
PM me here on Nexus at this username.
AlienSlof can be PMed here at Nexus or e-mailed from her site.
Licensing/Legal:
This is a modders' resource, so just give us credit in your readme and mod description. It'd also be nice to know what mods are using our work but this is not a must.
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Due to much silliness, I decided to make a limeroth tapestry for use in my projects. I swore at GIMP considerably and appealed to AlienSlof for help with the accursed texturing, which she did. The result here is a tapestry with a lime green daedroth on it, perfect for Sheogorath roleplayers or any others who like silliness in their game.
As it's a resource, I've not included an ESP--just meshes, textures, and the source PSD file for those wanting the same satiny effect on their own textures.
Requirements:
Oblivion (obviously!)
The Elder Scrolls Construction Set
NifSkope (if you want to retexture this)
GIMP and/or Photoshop with appropriate DDS plugins
Installation:
Copy and paste the meshes and textures folders into your data folder. Place them into the game via the CS--there are tutorials on mesh pathing, and item placing. You just have to use a search engine of some sort.:)
Credits:
Bethesda for the original mesh and textures
AlienSlof for help with retexturing and for making the normal map
me for the base retexture
Contact:
PM me here on Nexus at this username.
AlienSlof can be PMed here at Nexus or e-mailed from her site.
Licensing/Legal:
This is a modders' resource, so just give us credit in your readme and mod description. It'd also be nice to know what mods are using our work but this is not a must.