Oblivion

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HeX

Uploaded by

HeX_0ff

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About this mod

Simple script mod to let you try out clothes, armour, weapons and books in stores before you buy them. Stealing has the expected effects.

Permissions and credits
Name: Try Before You Buy
Version: 1.1
Date: 16/5/2009
Category: Gameplay Effects and Changes
Requirements: Oblivion Patch 1.2.0.216, Oblivion Script Extender (OBSE) Version 17 Beta 2 or better
Recommended: Oblivion Mod Manager
Author: HeX
Description
This very simple mod allows you to try out any item of clothing, armour, weapon, or book before purchasing it.

Simply enter the vendor's sale menu mouseover the item you're interested in and tap your draw weapon key (usually 'f'). That object will be added to your inventory for free. You can do this for as many items as you want in a session.

As long as the merchant likes you enough he'll give you the item to look at. The current requirement formula is:

if valueofobject/15 = disposition OR disposition > 90 - agree.

Note that you won't get the item(s) till you exit the conversation (to prevent you selling it right back to him).
To give the item(s) back, simply talk to the vendor again, or even just tap your activate key and it will be automatically returned to them.

If, however, you decide to leave the shop while still holding the item(s), the item(s) will be marked as stolen, the vendor's disposition towards you will drop to 0 and the guards will be called (assuming you're seen leaving).

This will work for all items and vendors regardless of whether they're vanilla or mod added. If you are an exterior you'll need to stay near the merchant or it's considered theft. Merchants in the wilderness don't take kindly to theft and are likely to take matters into their own hands.

That's it really. Simple mod, but it can make a big difference, and presents some interesting roleplay options.

Note: the mod uses OBSE17 Beta. note the word beta. That means that OBSE functionality may change and require this mod to be changed/recompiled to reflect that. If you want cutting edge mods - you have to accept the dangers.

Install
This archive is distributed in what LHammonds calls OMOD-Ready format. It allows you to manually extract and install like most other mods but it also allows you to use Oblivion Mod Manager and import this archive with all the settings pre-configured for an OMOD file
Manual Install
1.Extract this archive to any folder and then copy the contents to Oblivion's Data folder. You can ignore or delete the "omod conversion data" folder.
2.Start Oblivion Launcher, click Data Files, and enable the .esp file(s).
OBMM Install
1.Create the OMOD (Do this section only once)
2.Copy archive to (install folder)\Oblivion\obmm\omod\
3.Start Oblivion Mod Manager.
4.Click the Create button.
5.Click the Add Archive button, find and select the archive, then click Yes.
6.Click the Create omod button, then click OK when it finishes.
Install the mod using OBMM
1.Start Oblivion Mod Manager.
2.Double-click the name of the mod in the right-hand side of the OBMM screen. (icon should turn blue)
Uninstall
Manual Uninstall
1.Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2.Delete the files/folders associated with the mod.
OBMM Uninstall
1.Start Oblivion Mod Manager.
2.Double-click the name of the mod in the right-hand side of the OBMM screen, click Yes. (icon should turn green)

Compatibility
The mod adds an invisible marker to a fighting chance in the imperial city to handle outdoor thefts. It'll show up as conflicting, but it won't affect anything.

Contact
You can find me on the official Elder Scrolls forums, and on TesNexus as HeX_0ff

Credits
Thanks to 2Cold Scorpio-RGc1 for the original idea.
Thanks to everyone who helped spot the errors in V1.0
Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.

Tools Used
Oblivion Mod Manager - http://www.tesnexus.com/downloads/file.php?id=2097
Oblivion Script Extender (OBSE) - http://obse.silverlock.org/
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp

Licensing/Legal
You can do whatever you want with this mod but don't complain to me if it doesn't work or your PC blows up.