Oblivion
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Francisco

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xFrancis147

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About this mod

OOO/FCOM addon which brings Xiamara\'s New Amulets to the NPCs and the loot in Tamriel!

Permissions and credits
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Name: OOO/FCOM Addon - Xiamara's New Amulets
Version: 0.5 Beta
Date: 5/13/2009
Category: Items, Objects and Clothes
Requirements: Oblivion Patch 1.2.0.214, Player-Created MOD(s): New Amulets by Xiamara, OOO v1.33+ (also works with FCOM v0.9.9+)
Author(s): Francisco, Xiamara
Source: http://www.tesnexus.com/downloads/file.php?id=24432

Description
===========
OOO/FCOM addon which brings Xiamara's New Amulets to the NPCs and the loot in Tamriel!


Details
=======
So far, all I've done is add Xiamara's New Amulets to some of the leveled list in Oblivion and OOO/FCOM. This means you will see some upper class NPCs wearing them and you may find them in loot which contains normal jewelry. They shouldn't be more rare or more common than regular unechanted jewelry was before. In fact, some of the higher priced amulets won't even be found till at least levels 4-10+.

If this addon gets good feedback then, after I'm done fixing any possible bugs, I'll see about adding enchanted versions of these amulets. Once/If this gets done, then the amulets will be worn by randomly generated NPCs like bandits. For now though, only upper class NPCs and loot.

There are two ESPs. Only use one. Use the normal version if you only want my leveled list changes. Use the LLOnly version if you also want the amulets to be removed from vendors so that you can't simply buy them.

Install
=======
1. Download and install Xiamara's New Amulets. Make sure you install the meshes, textures, and the ESP (ESP must be active in load order).

2. Extract 'OOO_XiaNewAmulets Addon.esp' or 'OOO_XiaNewAmulets Addon - LLOnly.esp' to (install folder)\Oblivion\Data\

3. Start Oblivion Launcher, Wrye Bash, or OBMM and activate the ESP (both mine and Xiamara's original ESP).

Uninstall
=========
1. Start Oblivion Launcher, Wrye Bash, or OBMM and uncheck the .esp file.
2. Delete the ESP(s) associated with the mod.
3. If you also want to get rid of Xiamara's original mod then please deactive and delete that ESP as well as mine. Then you should delete the following folders from your data folder:

Oblivion\Data\Meshes\XiaAmulets1
Oblivion\Data\Textures\XiaAmulets1
Oblivion\Data\Textures\Menus\Icons\XiaAmulets1


Incompatibility
===============
This mod is made for OOO/FCOM. It shouldn't conflict with anything as long as you follow my load order below and use Wrye Bash to merge it's changes to leveled list into your Bashed Patch. Wrye Bash isn't 100% necessary, but it will improve compatibility; and FCOM users should be using it anyways.

(Load Order):
Oblivion.esm
. . .
Oscuro's_Oblivion_Overhaul.esm
. . .
FCOM_Convergence.esm (if using FCOM)
. . .
XiaNewAmuletsV1.esp
. . .
Oscuro's_Oblivion_Overhaul.esp
. . .
FCOM_Convergence.esp (if using FCOM)
OOO_XiaNewAmulets Addon.esp (or OOO_XiaNewAmulets Addon - LLOnly.esp)


Known Issues or Bugs
====================
Please bare in mind this is only a beta. Nothing in this ESP should break you game but that doesn't mean there aren't any bugs. For example, the amulets might be too rare, too common, or they might just not appear. Please gimme some feedback so I can know what to change to make it just right. If enough people show interest the mod will be expanded.

History
=======
0.5 Beta, 2009/5/13 - Initial beta release.

Contact
=======
You can find me on the official Elder Scrolls forums as 'xFrancis147'
You can find me on TESNexus as 'xFrancis147'
You can send me an email here: [email protected]

Credits
=======
Thanks to Xiamara for creating these beautiful amulets.
Thanks to Sotobrastos et. al. for OOO.
Thanks to Team FCOM for well FCOM.
Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.
Thanks to God for creating us all.

Tools Used
==========
7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579
TES4Edit - http://www.tesnexus.com/downloads/file.php?id=11536
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Wrye Bash - http://wrye.ufrealms.net/Wrye%20Bash.html

Licensing/Legal
===============
You must contact me and obtain my permission before re-packaging any part of
this mod. If I do not respond within 1 month, feel free to do whatever you
like with this mod.

You do not have to contact either me or Xiamara to use her resource files. Her mod is an open modder's resource so you are free to use her meshes and textures.