Oblivion

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Created by

VikMorroHun

Uploaded by

VikMorroHun

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About this mod

The slaughterfish are back... and they\'re hungry. :) Seek them out in lakes and sea where they should have been from the initial release of Oblivion. (I know there are some in the game, but normally they\'re really rare compared to Morrowind.)

Permissions and credits
Name: Slaughterfish Addon - Literally
Version: 1.0
Date: 3/29/2009
Category: Miscellaneous
Requirements: Oblivion Script Extender (OBSE)
Author(s): Vik
Source: http://www.tesnexus.com/downloads/file.php?id=23454

Description
===========
The slaughterfish are back... and they're hungry. :)

Location
========
Seek them out in lakes and sea where they should have been from the initial release of Oblivion. (I know there are some in the game, but normally they're really rare compared to Morrowind.)

Details
=======
This mod adds randomly generated (or so) slaughterfish to the waters of Cyrodiil. I've had enough of the lack of fish in Oblivion. Even the Alive Waters mod wasn't enough. (At first I looked at its code, and thought it was responsible for the missing slaughterfish, but later I found out I was wrong. They're really rare. So, I started searching for a mod like this, and then I started creating it. Very big thanks to the editors of CS Wiki!)

Install
=======
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Oblivion\Data\
4. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the slaughterfish addon.esp file.

Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod. It's only one esp file called slaughterfish addon.esp.

Oblivion\Data\slaughterfish addon.esp



Incompatibility
===============

I don't know any, although I tested it with only a couple of mods. Shouldn't be any, because I use new base objects and variables.


Known Issues or Bugs
====================
I didn't want to place the fish too far away from the player to avoid appearing on solid ground. They seem to be peaceful and become hostile only when they're attacked, but it seems to be the normal behaviour of slaughterfish in the game.

History
=======

1.0, 2009/03/29 - Initial release.

Contact
=======

You can find me at http://www.morrohun.hu/forum/index.php
You can send me an email here: luke2135 AT gmail DOT com


Credits
=======
Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.
Thanks to God for creating us all.
And of course the editors of CS Wiki.

Tools Used
==========
7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579
Oblivion Script Extender (OBSE) - http://obse.silverlock.org/
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Notepad++

Licensing/Legal
===============
You can do whatever you want with this mod but all I ask in return is that
you give me credit if you distribute any part of this mod.