Oblivion

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kweeky

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Thanks to Darkblade, there\'s a fixed version of this mod available here -> http://www.tessource.net/files/file.php?id=2770 *** VERSION: Version 1.0 - RELEASE *** AUTHOR: Kweeky *** ACTORS: Edgefilm, M0N0XiDe-Naarik, Mauri \"Darkblade\" Majanoja and Randy Huzzah! It\'s finally here. Af

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Thanks to Darkblade, there's a fixed version of this mod available here -> http://www.tessource.net/files/file.php?id=2770

*** VERSION: Version 1.0 - RELEASE
*** AUTHOR: Kweeky
*** ACTORS: Edgefilm, M0N0XiDe-Naarik, Mauri "Darkblade" Majanoja and Randy


[--- INTRODUCTION ---]

Huzzah! It's finally here. After a few hectic weeks of non-stop frustration from learning the CS, being plagued by bugs and issues and of course, trying to get this mod to live upto everyone's expectations, it's finally here!

This, I believe, is the first mod that adds a detailed quest chain (of about 200 lines of dialogue, 90% voice acted, scripted and detailed quest journal entries). This mod really was just designed with the idea of utilising the SetWeather script command that exists within the game and building a "Weather Tower" that was capable of changing the weather.

From there, I decided to play around with how the quests work to allow the player to simply not just "acquire" the tower, but actually go on a little bit of a storyline.

[--- FEATURES ---]

* Whole new quest-arc surrounding a mystical "mage" tower with powerful abilities!
* New player-ownable house designed with mages in mind (a mage tower!)
* The power to control the weather of Skingrad using the tower's magical power.
* A dangerous battle between you and a powerful wizard with only a few metres to move!
* 10 minutes of beautifully performed voice acting!
* Detailed quest with quest journal entries, dialogue choices and much more!
* Couple of new items (nothing spectacular, the main reward is the tower!)

[--- HINTS ---]

1. The quest starts in the Arcane University's lobby, and you need to talk to a High-Elf named "Deseya".
2. If Maniroth is not waiting for you at the top of the tower when you arrive in Skingrad, press T and wait for one hour.
3. The key to the portal is hidden inside something...
4. Gunder travels around Skingrad, if he is not at the Colovian Traders, go look for him in his home.
5. Be VERY careful when fighting Maniroth at the top of the tower, the book of the Twelve Storms is not glued down, and if you use an attack with a blastwave, the book might be sent flying! If it does get sent into the air, try and catch it with the Z key.


[--- KNOWN BUGS ---]

No mod release would be, well, complete without a few bugs here and there. There is only one real bug that I know of however, and that is that if you use fast travel to get from the Imperial City to Skingrad after picking up the quest, Maniroth will not spawn at the top of the tower until you press the "Wait" command and wait for 1 hour. This is due to a problem I had keeping Maniroth at the top of the tower because of the way the tower would spawn after Maniroth did, forcing him to fall down. When you arrive at the tower for the first time, make sure you press T and wait for 1 hour... Then proceed with the quest as normal. This shouldn't affect those who don't use "Fast Travel", but if you find Maniroth is _not_ at the top of the tower, remember, just press T and wait for one hour. :)

[--- INSTALLATION ---]

1. Unrar/zip the files into your Oblivion/Data directory. Because this package contains voice-acting, make sure the Sound/Voice directories within your Data directory are created properly else you won't get the lovely voice acting. ;)

2. After you have unrar'd, run Oblivion and click "Data Files" and select WeatherWizardv1.esp from the list.