Oblivion
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Created by

Ric36

Uploaded by

ric36

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About this mod

A modders resource for a script that allows you to select how to equip weapons with an offhand model.

Permissions and credits
Name: OffHandWeaponChooser
Author: Ric36

1:Description
2:Installation
3:Uninstallation
4:Version History / Bug Fixes
5:Incompatibilities
6:Legal
7:Credits


======================================================
1: Description
This is a modders resource for a script that presents
you with a choice of equipping a weapon with an offhand
model offensively or defensively. There are two versions,
one that supports the OBSE no message spam commands for
equip item and add item, and one that uses the standard
script commands with no OBSE requirement.

I have made the mod so that it can be used to play from
if you don't want to use it as a resource. It uses my
game's stats for weapons, though. I derived the kama
stats from a war axe. I am of the opinion that axes
are blades (being sharp and all) and not blunt weapons.
Also the vanilla games weapon weights are absurd, so
these weapons will be much, much lighter, stronger,
more expensive and inflict quite a lot of damage. This
may not suit everybody's game.


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2: Installation
Unzip the archive into the oblivion data folder.


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3: Uninstallation
From the oblivion data folder, delete the files:
OffHandWeapChoice.esp
OffHandWeapChoiceNoOBSE.esp

Delete the following subfolders:
Meshes\Weapons\RicGame
Textures\Weapons\RicGame
Textures\Menus\Icons\Weapons\RicGame

(only delete those three subfolders, the ones at the far
right of the path. I will not be held responsible for
any additional folders or files that you delete).


======================================================
4: Version History / Bug Fixes
Version 1.0
No bugs that I am aware of, but I didn't do
excessive testing.


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5: Incompatibilities
Anything that modifies the levelled list:
VendorWeaponBlade


======================================================
6: Legal
This is a modders resource. Use as you see fit. I would
like it if I get credit for the scripts, if you use them.



======================================================
7: Credits
- Thanks to Bethesda Softworks for Oblivion, the game
that keeps on giving.

- Thanks to Ranokoa for the Read Me templates.

- Thanks to Helborne for the Kama models from the weapon
resource.

- Thanks to the guys at silverlock.org for OBSE
(obse.silverlock.org)