OBLIVION
ImpeREAL Empire - Unique Castles by SilentResident
Oblivion » Cities, Towns, Villages and Hamlets
Added: 07/02/2009 - 06:22PM
Updated: 21/08/2014 - 10:32PM

606 Endorsements

2.0 Latest version

27,827 Unique D/Ls

36,937 Total D/Ls

135,775 Total Views

Uploaded by SilentResident

Description

Last updated at 22:32, 21 Aug 2014 Uploaded at 18:22, 7 Feb 2009

Welcome to the ImpeREAL Empire - Unique Castles!



I hope you will enjoy this little castle mod!

Love ya! :-)



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Author's Personal Note:
Those are my efforts to create this very small mod that allows the castles of the Imperial Tamrielic Empire to have more immersion and realism!
Now, finally, we can call "castles" those buildings where the Counts, Countesses and guards are living! Feel free to rate it positively if you like it and approve my efforts to bring you a cool mod with beautiful castles! :D

Love ya!



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"MOD INFO" SECTION
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As the name "ImpeREAL Empire - Unique Castles" says, this very small mod tries to make the Castles of the Imperial Empire to be more realistic, bigger, glorious, and unique in appearance! It decorates their exterior appearance, only, (does not adds new rooms to the castles nor modifies existing ones), making each castle of the Imperial Empire to be more unique than the castles of the other cities...
Just during gameplay I have decided to create this castle revamping mod as I didn't felt that the vanilla castles of Oblivion are actually looking like castles at all... I though they look more like... dungeons rather than castles in terms of appearance...
So I came here to correct it. :-)

-This small mod does modifies NOTHING in the cities, except the castles and some Guard Towers.
-This mod does *NOT* adds (nor edits) any textures or meshes.


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"INSTALLATION / UNINSTALL" SECTION
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Just place the .esp file to Oblivion/Data and enable it!

If you want to uninstall it, just delete the .esp file! Simple!



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"OLD SAVES OR NEW GAME?" SECTION
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Do not worry! Your saves are SAFE!

Your game will not be affected at all!!!

Also you can freely stay near or inside the castle, save, close the game, install the mod, run the game, and find yourself in the updated castle without a need to leave/re-enter for the updates to take place!!!



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"COMPATIBILITY" SECTION
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This very little mod has been tested with more than 2.700 mods (no kidding, seriously, i want to ensure that you enjoy a conflict-free mod.) and i have found no compatibility issues with other mods. This mod should be compatible with ANY other mods in the game except the 2 mods that are listed in "INCOMPATIBILITY" SECTION (below).



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"INCOMPATIBILITY" SECTION
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No conflicts.

However, for the players who are using Open Cities, it is highly recommended that they use this version of the ImpeREAL Empire - Unique Castles instead:
http://www.tesnexus.com/downloads/file.php?id=37903

For the players who are using Better Cities, there is no need to use my ImpeREAL Empire - Unique Castles mod, as it has already been included/added to it.



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"LOD / CASTLES VISIBLE IN CYRODIIL" SECTION
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I should like to see and enjoy those mighty and big castles when I am outside of the cities, in the wilderness of Cyrodiil, like you! :)
And, because of this, I have already added those castles of the mod in the WorldSpace of Cyrodiil, so you to be able to see them from outside, and this sure will allow you to create the beautiful LODs for them!.. :D In order to enjoy the LODs of the castles, you have to create them and is easy: Just download and use the LOD Generator and with 1 click you can create the LODs of the castles! :)

Also the user pimpskinny has made a nice small mod that allows you to see certain castle meshes from bigger distances (LOD). Make sure you give it a look, its highly recommended! :)
http://www.tesnexus.com/downloads/file.php?id=41114



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"PERFORMANCE" SECTION
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It does adds only few things, so it should not hit performance.



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"CURRENT STATUS" SECTION
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-Castle Bravil.......................RELEASED!
-Castle Bruma.....................RELEASED!
-Castle Cheydinhal..............RELEASED!
-Castle Chorrol....................RELEASED!
-Castle Leyawiin..................RELEASED!
-Castle Skingrad..................RELEASED!
-Castle Anvil.........................RELEASED!



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"HISTORY" SECTION
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-Version 1.0: Is the final version of the mod. No more changes or new versions are coming in the future, except if something important occurs.
-Version 0.9: All castles now have their copies in Cyrodiil Worldspace! Now, finally, you can see the castles when you are in wilderness of Cyrodiil, outside of the cities!!!
-Version 0.7: All castles now have their Guard Barracks improved with flags, more windows, better and taller buildings! Also, all the Castle Wall Gates now have Iron-Bars, Increasing Castle's defences and giving more realism!



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"CREDITS" SECTION
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-Thanks Bethesda for creating the Elder Scrolls: Oblivion.
-Thanks to the friends and customers for their excellent support and encourage of me to keep the work! :D



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"IS THE README FILE UPDATED?" SECTION
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The ImpeREAL Empire - Unique Castles Mod may is still in development and probably new updates are coming. The ReadMe file updates only with every new version releases, when the Description Page (in mod's site) updates every day. So if you need more recent news, you have to visit the mod's site at:
http://www.tesnexus.com/downloads/file.php?id=22446



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ALL THE MODS BY SILENTRESIDENT (You can click the names:)
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ImpeREAL City - Unique Districts
ImpeREAL Empire - Unique Castles
ImpeREAL Empire - Unique Forts
ImpeREAL Shops - Restock empty Counters and Display Tables