This mod simply renames purchased spells according to their \"type\" and rank. So now, rather than having your 5 \"X fire damage on Target\" spells scattered all over your spellbook, they are now renamed such that they appear sequentially, e.g.:
Flare
Flare II
Flare III
Flare IV
Flare V
In most cases the first rank of the spell wa
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This mod simply renames purchased spells according to their "type" and rank. So now, rather than having your 5 "X fire damage on Target" spells scattered all over your spellbook, they are now renamed such that they appear sequentially, e.g.:
Flare Flare II Flare III Flare IV Flare V
In most cases the first rank of the spell was used as the "base" name, unless it was just a terrible name, or ambiguous, or using another name allowed more clarity. All the area-effect damage spells for instance were named after their "X Storm" rank, to help identify them easier.
Spells gotten via quests and such generally do not fit into the same pattern as purchased spells, so they have not been renamed.
I also considered making spell names more generic to make them even easier to find (e.g. Ghostwalk -> Invisibility), but seeing as this mod already loses some spell flavour, I figured I might as well keep the slightly oddball names in most cases.