Oblivion

File information

Last updated

Original upload

Created by

haro974

Uploaded by

haro974

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Safe to use

About this mod

Nere\'s Portal Room adds a new room with portals to many of the test areas in the game.

Permissions and credits
Nere's Portal Room
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Description/Location:
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I created this mod for two reasons.
First, I wanted to make my first mod.
Second, I wanted to be able to quickly access the test areas, mainly the testinghall, and it grew from there.
Location is in Leyawin, on the outside of Cingor's House, on his side portch is a new portal. This takes you to a room of portals that teleport you to interior test areas. Checkout Nere's Portal Room 2, it contains portals that take you to some external test areas. I didnt include all of the test areas here, but most are covered. I created 90 new portals to these areas and back. The warehouses are available from the testinghall, and each other. I cleaned up some testing area names a bit.


Modification:
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I modified the testing areas and added that portal in Leyawin, a much underused city by modders. Nere's Portal Room does not interfere with mods that place chests, clothes, shirts, armor, etc, into the testinghall or other test test areas, unless they are right on top of my portals. I run 9 mods that add things to the testinghall, and it works out pretty good, they all show up. I was going for more of a thin mod than an fps killer, thus not many decorations.

Installation:
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Extract the .7z file into your Oblivion\Data directory, all the files will go to the correct folder, checkmark the .esp file in oblivion mod manager.

Requirements:
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Oblivion
Shivering Isles