Oblivion

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Ogramirad

Uploaded by

Ogramirad

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About this mod

Adds camps to various places in Cyrodiil and The Shivering Isles.

Permissions and credits
Name: Ogramirads Unmarked Places
Date: 10 Oct 09
Category: NPC
Requirements:

Oblivion Patch 1.2.0.214
Shivering Isles

Author: Ogramirad

Description
===========
Adds camps to various places in Cyrodiil and The Shivering Isles.

Location
========
Cyrodiil and The Shivering Isles

Details
=======
When I first got this game in April of 2006, on of the things I really enjoyed was the scenery, and views.

I would come across a place that I really enjoyed and thought to my self, that I wish I could camp here and stay if I wanted to do so.

At the time I could not mod, but now that I can I have the capability to put camps in those places that I liked.

The first release was one of those places I came across and wanted to stay at.

Eventually, a character will be added to the game as an NPC, that will travel from each of these camps continually, stopping at each one for a day.

At the moment my modding skills do not allow me to be able to make that happen, but eventually they will.

All storage at any camp I make will be left as normal, and will respawn or not respawn as normal as they were not set to do in the CS originally.

I will be adding other chest(s) that will be at each of the coming new camps as they will all be safe for storage.

A chest at each will contain some random item useful item that I see to put there at the time I am adding that camp.

So right now I have no clue what will be in them when you look inside.. lol

I hope that you download and enjoy...

************* This mod has now been made compatible with all of the UL Mods, please look for the UL Version here:

Ogramirads Unmarked Campsites UL edition by Ogramirad and demni

http://tes.nexusmods.com/downloads/file.php?id=41953

Thank You demni!!

Changes In This Version
=====================
Added Kvatch View and Abecean Sea View Camps

Install
=======
1. Extract to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Oblivion\Data\
4. Start Oblivion Launcher, click 'Data Files', verify there is a checkmark beside the .esp file.

Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the file associated with the mod:

Incompatibility
===============
None that I know of, as long as the mod requirements are used.

Known Issues or Bugs
====================
As with any mod, a backup of your save game is suggested.

If you come across any please let me know.

History
=======
1.0 11 Dec 2008 Release

1.01 13 Dec 2008 Added Shivering Isles Camp Number One and Burnt Down Tower Camp

1.02 21 Dec 2008 Added Valus Wayshrine and Dark Grove Camps

1.03 22 Dec 2008 Added Shivering Isles Camp Number Two and Rising Sun Falling Waters Camp

1.04 24 Dec 2008 Added Cloud Top and Chorrol View Camps

1.05 10 Oct 2009 Added Kvatch View and Abecean Sea View Camps

Contact
=======
My contact name is Ogramirad, on the TESNexus Forums and the Bethesda Game Studios Forums.

Credits
=======
Thanks to everyone that helped me in the TES Construction Set forums, WilliamSea, being a primary help for sure

There are others as well that I have talked to in the past working on my mods, more than I can think of or name here.
Wrye for his wonderful mods.
Tools Used
==========
TES Construction Set - http://www.elderscrolls.com/downloads/updates_utilities.htm
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp

Licensing/Legal
===============
You can do whatever you want with *The Work* in this mod- credit would be nice, I know its nothing special but I like it..