Oblivion

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Last updated

Original upload

Created by

P-Luke

Uploaded by

Chunwook

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Safe to use

About this mod

This plugin completely replaces the Persuasion Minigame with a complex, branched, multi-level conversational system.

Permissions and credits
This plugin completely replaces the Persuasion Minigame with a complex, branched, multi-level conversational system.

It also allows you to taunt, rob, lecture or question NPCs.
You can feed and cloth beggars, do small miniquests like help an innkeeper get rid of rats, and much, much more, all script and dialogue wise.

Latest version:
v0.5
Features most of the mod's core

Plans for version 1.0
Unique Dialogue for every non-quest NPC in the game.
Perfected dialogue for the existing functions.



When playing this mod from a saved game, please note that the cell you are in when you load the game, will not yet be affected.
If you go to a different cell, everything should work fine.

COMPATIBILITY:
This mod is not compatible with mods that change the existing races (as in: adding eyes/hairs/bodies/heights).
I will try to fix this in future versions.

BETA NOTE:
PLEASE DO NOT USE THIS BETA ON A MAIN GAME! PLEASE TEST IT, AND THEN TURN IT OFF AND LOAD A CLEAN SAVED GAME TO PLAY NORMALLY AGAIN.
The main readme file isn't completely accurate when it comes to things as bribing and features.. it's because I update this mod a lot and I've given up on changing the feature list every time I make an update. The install/uninstall list is always up-to-date, though.
(Because some things might change before v1.0 is released)

INSTALL:
To install this mod, unpack the .esp and the .ini file in your Oblivion/Data/ folder.

UNINSTALL:
To uninstall this mod, simply deactivating is not enough.
Please follow these steps:
1. While the mod is still activated, move your NPC to an interior where there are no other NPCs (such as a house). This includes companions.
2. Save your game while in that interior.
3. Exit the game, and open PlukePersuasionSystem.ini in your /Oblivion/Data folder.
4. Change "IWantToUninstallThisMod" to 1
5. Start the game, and load the saved game you just made.
6. Wait/Sleep for 3 full days in the game.
Save the game again, de-activate the mod, and then you're free of this mod's terrible spell ;)


Main discussion thread
Make your own requests and tips here ;)